/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "include/private/GrRecordingContext.h" #include "include/private/GrTypesPriv.h" #include "src/core/SkMatrixProvider.h" #include "src/gpu/GrPaint.h" #include "src/gpu/GrRenderTargetContext.h" #include "src/gpu/SkGr.h" #include "tools/ToolUtils.h" #include static constexpr SkScalar kTileWidth = 40; static constexpr SkScalar kTileHeight = 30; static constexpr int kRowCount = 4; static constexpr int kColCount = 3; static void draw_text(SkCanvas* canvas, const char* text) { SkFont font(ToolUtils::create_portable_typeface(), 12); canvas->drawString(text, 0, 0, font, SkPaint()); } static void draw_gradient_tiles(SkCanvas* canvas, bool alignGradients) { // Always draw the same gradient static constexpr SkPoint pts[] = { {0.f, 0.f}, {0.25f * kTileWidth, 0.25f * kTileHeight} }; static constexpr SkColor colors[] = { SK_ColorBLUE, SK_ColorWHITE }; GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); auto context = canvas->recordingContext(); auto gradient = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kMirror); SkPaint paint; paint.setShader(gradient); for (int i = 0; i < kRowCount; ++i) { for (int j = 0; j < kColCount; ++j) { SkRect tile = SkRect::MakeWH(kTileWidth, kTileHeight); if (alignGradients) { tile.offset(j * kTileWidth, i * kTileHeight); } else { canvas->save(); canvas->translate(j * kTileWidth, i * kTileHeight); } unsigned aa = SkCanvas::kNone_QuadAAFlags; if (i == 0) { aa |= SkCanvas::kTop_QuadAAFlag; } if (i == kRowCount - 1) { aa |= SkCanvas::kBottom_QuadAAFlag; } if (j == 0) { aa |= SkCanvas::kLeft_QuadAAFlag; } if (j == kColCount - 1) { aa |= SkCanvas::kRight_QuadAAFlag; } if (rtc) { // Use non-public API to leverage general GrPaint capabilities SkMatrix view = canvas->getTotalMatrix(); SkSimpleMatrixProvider matrixProvider(view); GrPaint grPaint; SkPaintToGrPaint(context, rtc->colorInfo(), paint, matrixProvider, &grPaint); rtc->fillRectWithEdgeAA(nullptr, std::move(grPaint), GrAA::kYes, static_cast(aa), view, tile); } else { // Fallback to solid color on raster backend since the public API only has color SkColor color = alignGradients ? SK_ColorBLUE : (i * kColCount + j) % 2 == 0 ? SK_ColorBLUE : SK_ColorWHITE; canvas->experimental_DrawEdgeAAQuad( tile, nullptr, static_cast(aa), color, SkBlendMode::kSrcOver); } if (!alignGradients) { // Pop off the matrix translation when drawing unaligned canvas->restore(); } } } } static void draw_color_tiles(SkCanvas* canvas, bool multicolor) { for (int i = 0; i < kRowCount; ++i) { for (int j = 0; j < kColCount; ++j) { SkRect tile = SkRect::MakeXYWH(j * kTileWidth, i * kTileHeight, kTileWidth, kTileHeight); SkColor4f color; if (multicolor) { color = {(i + 1.f) / kRowCount, (j + 1.f) / kColCount, .4f, 1.f}; } else { color = {.2f, .8f, .3f, 1.f}; } unsigned aa = SkCanvas::kNone_QuadAAFlags; if (i == 0) { aa |= SkCanvas::kTop_QuadAAFlag; } if (i == kRowCount - 1) { aa |= SkCanvas::kBottom_QuadAAFlag; } if (j == 0) { aa |= SkCanvas::kLeft_QuadAAFlag; } if (j == kColCount - 1) { aa |= SkCanvas::kRight_QuadAAFlag; } canvas->experimental_DrawEdgeAAQuad( tile, nullptr, static_cast(aa), color.toSkColor(), SkBlendMode::kSrcOver); } } } static void draw_tile_boundaries(SkCanvas* canvas, const SkMatrix& local) { // Draw grid of red lines at interior tile boundaries. static constexpr SkScalar kLineOutset = 10.f; SkPaint paint; paint.setAntiAlias(true); paint.setColor(SK_ColorRED); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(0.f); for (int x = 1; x < kColCount; ++x) { SkPoint pts[] = {{x * kTileWidth, 0}, {x * kTileWidth, kRowCount * kTileHeight}}; local.mapPoints(pts, 2); SkVector v = pts[1] - pts[0]; v.setLength(v.length() + kLineOutset); canvas->drawLine(pts[1] - v, pts[0] + v, paint); } for (int y = 1; y < kRowCount; ++y) { SkPoint pts[] = {{0, y * kTileHeight}, {kTileWidth * kColCount, y * kTileHeight}}; local.mapPoints(pts, 2); SkVector v = pts[1] - pts[0]; v.setLength(v.length() + kLineOutset); canvas->drawLine(pts[1] - v, pts[0] + v, paint); } } // Tile renderers (column variation) typedef void (*TileRenderer)(SkCanvas*); static TileRenderer kTileSets[] = { [](SkCanvas* canvas) { draw_gradient_tiles(canvas, /* aligned */ false); }, [](SkCanvas* canvas) { draw_gradient_tiles(canvas, /* aligned */ true); }, [](SkCanvas* canvas) { draw_color_tiles(canvas, /* multicolor */ false); }, [](SkCanvas* canvas) { draw_color_tiles(canvas, /* multicolor */true); }, }; static const char* kTileSetNames[] = { "Local", "Aligned", "Green", "Multicolor" }; static_assert(SK_ARRAY_COUNT(kTileSets) == SK_ARRAY_COUNT(kTileSetNames), "Count mismatch"); namespace skiagm { class DrawQuadSetGM : public GM { private: SkString onShortName() override { return SkString("draw_quad_set"); } SkISize onISize() override { return SkISize::Make(800, 800); } void onDraw(SkCanvas* canvas) override { SkMatrix rowMatrices[5]; // Identity rowMatrices[0].setIdentity(); // Translate/scale rowMatrices[1].setTranslate(5.5f, 20.25f); rowMatrices[1].postScale(.9f, .7f); // Rotation rowMatrices[2].setRotate(20.0f); rowMatrices[2].preTranslate(15.f, -20.f); // Skew rowMatrices[3].setSkew(.5f, .25f); rowMatrices[3].preTranslate(-30.f, 0.f); // Perspective SkPoint src[4]; SkRect::MakeWH(kColCount * kTileWidth, kRowCount * kTileHeight).toQuad(src); SkPoint dst[4] = {{0, 0}, {kColCount * kTileWidth + 10.f, 15.f}, {kColCount * kTileWidth - 28.f, kRowCount * kTileHeight + 40.f}, {25.f, kRowCount * kTileHeight - 15.f}}; SkAssertResult(rowMatrices[4].setPolyToPoly(src, dst, 4)); rowMatrices[4].preTranslate(0.f, +10.f); static const char* matrixNames[] = { "Identity", "T+S", "Rotate", "Skew", "Perspective" }; static_assert(SK_ARRAY_COUNT(matrixNames) == SK_ARRAY_COUNT(rowMatrices), "Count mismatch"); // Print a column header canvas->save(); canvas->translate(110.f, 20.f); for (size_t j = 0; j < SK_ARRAY_COUNT(kTileSetNames); ++j) { draw_text(canvas, kTileSetNames[j]); canvas->translate(kColCount * kTileWidth + 30.f, 0.f); } canvas->restore(); canvas->translate(0.f, 40.f); // Render all tile variations for (size_t i = 0; i < SK_ARRAY_COUNT(rowMatrices); ++i) { canvas->save(); canvas->translate(10.f, 0.5f * kRowCount * kTileHeight); draw_text(canvas, matrixNames[i]); canvas->translate(100.f, -0.5f * kRowCount * kTileHeight); for (size_t j = 0; j < SK_ARRAY_COUNT(kTileSets); ++j) { canvas->save(); draw_tile_boundaries(canvas, rowMatrices[i]); canvas->concat(rowMatrices[i]); kTileSets[j](canvas); // Undo the local transformation canvas->restore(); // And advance to the next column canvas->translate(kColCount * kTileWidth + 30.f, 0.f); } // Reset back to the left edge canvas->restore(); // And advance to the next row canvas->translate(0.f, kRowCount * kTileHeight + 20.f); } } }; DEF_GM(return new DrawQuadSetGM();) } // namespace skiagm