// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=3412c2a16cb529af0e04878d264451f2 REG_FIDDLE(Canvas_drawPatch_2_b, 256, 256, false, 6) { void draw(SkCanvas* canvas) { // SkBitmap source = checkerboard; SkPaint paint; paint.setFilterQuality(kLow_SkFilterQuality); paint.setAntiAlias(true); SkPoint cubics[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 }, /* { 7, 3 }, */ { 6, 4 }, { 7, 5 }, { 5, 7 }, /* { 5, 7 }, */ { 4, 6 }, { 3, 7 }, { 1, 5 }, /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ }; SkPoint texCoords[] = { { 0, 0 }, { 0, 62}, { 62, 62}, { 62, 0 } }; paint.setShader(source.makeShader()); canvas->scale(30, 30); canvas->drawPatch(cubics, nullptr, texCoords, paint); } } // END FIDDLE