/* * Copyright 2021 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkFont.h" #include "include/effects/SkRuntimeEffect.h" #include "src/gpu/GrBitmapTextureMaker.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/ops/GrFillRectOp.h" #include "src/sksl/dsl/priv/DSLFPs.h" #include "src/sksl/dsl/priv/DSLWriter.h" #include "src/sksl/ir/SkSLVariable.h" #include "tools/ToolUtils.h" class SimpleDSLEffect : public GrFragmentProcessor { public: static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 100; SimpleDSLEffect() : GrFragmentProcessor(CLASS_ID, kNone_OptimizationFlags) { } const char* name() const override { return "DSLEffect"; } void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} bool onIsEqual(const GrFragmentProcessor& that) const override { return this == &that; } std::unique_ptr clone() const override { return nullptr; } std::unique_ptr onMakeProgramImpl() const override { class Impl : public GrGLSLFragmentProcessor { void emitCode(EmitArgs& args) override { using namespace SkSL::dsl; StartFragmentProcessor(this, &args); // Test for skbug.com/11384 Var x(kInt, 1); Declare(x); SkASSERT(DSLWriter::Var(x).initialValue()->description() == "1"); Var blueAlpha(kUniform_Modifier, kHalf2); fBlueAlphaUniform = VarUniformHandle(blueAlpha); Var coords(kFloat4, sk_FragCoord()); Declare(coords); Return(Half4(Swizzle(coords, X, Y) / 100, blueAlpha)); EndFragmentProcessor(); } void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& effect) override { pdman.set2f(fBlueAlphaUniform, 0.0, 1.0); } GrGLSLProgramDataManager::UniformHandle fBlueAlphaUniform; }; return std::make_unique(); } }; DEF_SIMPLE_GPU_GM(simple_dsl_test, ctx, rtCtx, canvas, 100, 100) { auto fp = std::make_unique(); GrPaint paint; paint.setColorFragmentProcessor(std::move(fp)); rtCtx->drawRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::MakeIWH(100, 100)); }