// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=3a90a91030f7289d5df0671d342dbbad REG_FIDDLE(Path_addPath_3, 256, 160, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); SkPath dest, path; path.addOval({20, 20, 200, 120}, SkPath::kCW_Direction, 1); for (int i = 0; i < 6; i++) { SkMatrix matrix; matrix.reset(); matrix.setPerspX(i / 400.f); dest.addPath(path, matrix); } canvas->drawPath(dest, paint); } } // END FIDDLE