/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmapSource.h" #include "SkDisplacementMapEffect.h" #include "gm.h" #include "sk_tool_utils.h" namespace skiagm { class DisplacementMapGM : public GM { public: DisplacementMapGM() : fInitialized(false) { this->setBGColor(0xFF000000); } protected: virtual SkString onShortName() { return SkString("displacement"); } void make_bitmaps() { make_bitmap(); make_checkerboard(&fCheckerboard, 80, 80); make_checkerboard(&fSmall, 64, 64); make_checkerboard(&fLarge, 96, 96); make_checkerboard(&fLargeW, 96, 64); make_checkerboard(&fLargeH, 64, 96); } void make_bitmap() { fBitmap.allocN32Pixels(80, 80); SkCanvas canvas(fBitmap); canvas.clear(0x00000000); SkPaint paint; paint.setAntiAlias(true); sk_tool_utils::set_portable_typeface(&paint); paint.setColor(sk_tool_utils::color_to_565(0xFF884422)); paint.setTextSize(SkIntToScalar(96)); const char* str = "g"; canvas.drawText(str, strlen(str), SkIntToScalar(15), SkIntToScalar(55), paint); } void make_checkerboard(SkBitmap* bitmap, int w, int h) { bitmap->allocN32Pixels(w, h); SkCanvas canvas(*bitmap); sk_tool_utils::draw_checkerboard(&canvas, sk_tool_utils::color_to_565(0xFF244484), sk_tool_utils::color_to_565(0xFF804020), 8); } virtual SkISize onISize() { return SkISize::Make(500, 500); } void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) { canvas->save(); canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); canvas->clipRect(SkRect::MakeWH(SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height()))); canvas->drawBitmap(fBitmap, 0, 0, &paint); canvas->restore(); } virtual void onDraw(SkCanvas* canvas) { if (!fInitialized) { make_bitmaps(); fInitialized = true; } canvas->clear(SK_ColorBLACK); SkPaint paint; SkAutoTUnref displ(SkBitmapSource::Create(fCheckerboard)); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kG_ChannelSelectorType, 0.0f, displ))->unref(); drawClippedBitmap(canvas, 0, 0, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kB_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 16.0f, displ))->unref(); drawClippedBitmap(canvas, 100, 0, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kB_ChannelSelectorType, 32.0f, displ))->unref(); drawClippedBitmap(canvas, 200, 0, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kG_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 48.0f, displ))->unref(); drawClippedBitmap(canvas, 300, 0, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 64.0f, displ))->unref(); drawClippedBitmap(canvas, 400, 0, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kG_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 0, 100, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kB_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 100, 100, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kB_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 200, 100, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kG_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 300, 100, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 400, 100, paint); SkImageFilter::CropRect cropRect(SkRect::MakeXYWH(30, 30, 40, 40)); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kG_ChannelSelectorType, 0.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 0, 200, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kB_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 16.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 100, 200, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kB_ChannelSelectorType, 32.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 200, 200, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kG_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 48.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 300, 200, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 64.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 400, 200, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kG_ChannelSelectorType, 40.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 0, 300, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kB_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 100, 300, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kB_ChannelSelectorType, 40.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 200, 300, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kG_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 300, 300, paint); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ, nullptr, &cropRect))->unref(); drawClippedBitmap(canvas, 400, 300, paint); // Tests for images of different sizes displ.reset(SkBitmapSource::Create(fSmall)); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kG_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 0, 400, paint); displ.reset(SkBitmapSource::Create(fLarge)); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kB_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 100, 400, paint); displ.reset(SkBitmapSource::Create(fLargeW)); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kB_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 200, 400, paint); displ.reset(SkBitmapSource::Create(fLargeH)); paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kG_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, displ))->unref(); drawClippedBitmap(canvas, 300, 400, paint); // Test for no given displacement input. In this case, both displacement // and color should use the same bitmap, given to SkCanvas::drawBitmap() // as an input argument. paint.setImageFilter(SkDisplacementMapEffect::Create( SkDisplacementMapEffect::kG_ChannelSelectorType, SkDisplacementMapEffect::kA_ChannelSelectorType, 40.0f, nullptr))->unref(); drawClippedBitmap(canvas, 400, 400, paint); } private: typedef GM INHERITED; SkBitmap fBitmap, fCheckerboard, fSmall, fLarge, fLargeW, fLargeH; bool fInitialized; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new DisplacementMapGM; } static GMRegistry reg(MyFactory); }