/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorPriv.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypes.h" constexpr SkBlendMode gModes[] = { SkBlendMode::kClear, SkBlendMode::kSrc, SkBlendMode::kDst, SkBlendMode::kSrcOver, SkBlendMode::kDstOver, SkBlendMode::kSrcIn, SkBlendMode::kDstIn, SkBlendMode::kSrcOut, SkBlendMode::kDstOut, SkBlendMode::kSrcATop, SkBlendMode::kDstATop, SkBlendMode::kXor, }; const int gWidth = 64; const int gHeight = 64; const SkScalar W = SkIntToScalar(gWidth); const SkScalar H = SkIntToScalar(gHeight); static SkScalar drawCell(SkCanvas* canvas, SkBlendMode mode, SkAlpha a0, SkAlpha a1) { SkPaint paint; paint.setAntiAlias(true); SkRect r = SkRect::MakeWH(W, H); r.inset(W/10, H/10); paint.setColor(SK_ColorBLUE); paint.setAlpha(a0); canvas->drawOval(r, paint); paint.setColor(SK_ColorRED); paint.setAlpha(a1); paint.setBlendMode(mode); for (int angle = 0; angle < 24; ++angle) { SkScalar x = SkScalarCos(SkIntToScalar(angle) * (SK_ScalarPI * 2) / 24) * gWidth; SkScalar y = SkScalarSin(SkIntToScalar(angle) * (SK_ScalarPI * 2) / 24) * gHeight; paint.setStrokeWidth(SK_Scalar1 * angle * 2 / 24); canvas->drawLine(W/2, H/2, W/2 + x, H/2 + y, paint); } return H; } static sk_sp make_bg_shader() { SkBitmap bm; bm.allocN32Pixels(2, 2); *bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = 0xFFFFFFFF; *bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = SkPackARGB32(0xFF, 0xCE, 0xCF, 0xCE); SkMatrix m; m.setScale(SkIntToScalar(6), SkIntToScalar(6)); return bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions(), m); } namespace skiagm { class HairModesGM : public GM { SkPaint fBGPaint; protected: SkString onShortName() override { return SkString("hairmodes"); } SkISize onISize() override { return SkISize::Make(640, 480); } void onOnceBeforeDraw() override { fBGPaint.setShader(make_bg_shader()); } void onDraw(SkCanvas* canvas) override { const SkRect bounds = SkRect::MakeWH(W, H); constexpr SkAlpha gAlphaValue[] = { 0xFF, 0x88, 0x88 }; canvas->translate(SkIntToScalar(4), SkIntToScalar(4)); for (int alpha = 0; alpha < 4; ++alpha) { canvas->save(); canvas->save(); for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); ++i) { if (6 == i) { canvas->restore(); canvas->translate(W * 5, 0); canvas->save(); } canvas->drawRect(bounds, fBGPaint); canvas->saveLayer(&bounds, nullptr); SkScalar dy = drawCell(canvas, gModes[i], gAlphaValue[alpha & 1], gAlphaValue[alpha & 2]); canvas->restore(); canvas->translate(0, dy * 5 / 4); } canvas->restore(); canvas->restore(); canvas->translate(W * 5 / 4, 0); } } private: using INHERITED = GM; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM( return new HairModesGM; ) } // namespace skiagm