/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkOnce_DEFINED #define SkOnce_DEFINED #include "include/private/SkThreadAnnotations.h" #include #include // SkOnce provides call-once guarantees for Skia, much like std::once_flag/std::call_once(). // // There should be no particularly error-prone gotcha use cases when using SkOnce. // It works correctly as a class member, a local, a global, a function-scoped static, whatever. class SkOnce { public: constexpr SkOnce() = default; template void operator()(Fn&& fn, Args&&... args) { auto state = fState.load(std::memory_order_acquire); if (state == Done) { return; } // If it looks like no one has started calling fn(), try to claim that job. if (state == NotStarted && fState.compare_exchange_strong(state, Claimed, std::memory_order_relaxed, std::memory_order_relaxed)) { // Great! We'll run fn() then notify the other threads by releasing Done into fState. fn(std::forward(args)...); return fState.store(Done, std::memory_order_release); } // Some other thread is calling fn(). // We'll just spin here acquiring until it releases Done into fState. SK_POTENTIALLY_BLOCKING_REGION_BEGIN; while (fState.load(std::memory_order_acquire) != Done) { /*spin*/ } SK_POTENTIALLY_BLOCKING_REGION_END; } private: enum State : uint8_t { NotStarted, Claimed, Done}; std::atomic fState{NotStarted}; }; #endif // SkOnce_DEFINED