/************************************************************************************************** *** This file was autogenerated from GrSectionHeader.fp; do not modify. **************************************************************************************************/ #include "GrSectionHeader.h" #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLSectionHeader : public GrGLSLFragmentProcessor { public: GrGLSLSectionHeader() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrSectionHeader& _outer = args.fFp.cast(); (void) _outer; fragBuilder->codeAppendf( R"SkSL(%s = half4(1.0); )SkSL" , args.fOutputColor); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { } }; GrGLSLFragmentProcessor* GrSectionHeader::onCreateGLSLInstance() const { return new GrGLSLSectionHeader(); } void GrSectionHeader::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { } bool GrSectionHeader::onIsEqual(const GrFragmentProcessor& other) const { const GrSectionHeader& that = other.cast(); (void) that; return true; } bool GrSectionHeader::usesExplicitReturn() const { return false; } GrSectionHeader::GrSectionHeader(const GrSectionHeader& src) : INHERITED(kGrSectionHeader_ClassID, src.optimizationFlags()) { this->cloneAndRegisterAllChildProcessors(src); } std::unique_ptr GrSectionHeader::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrSectionHeader::onDumpInfo() const { return SkString(); } #endif