/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrBackendSemaphore_DEFINED #define GrBackendSemaphore_DEFINED #include "include/gpu/GrTypes.h" #include "include/gpu/gl/GrGLTypes.h" #include "include/gpu/mtl/GrMtlTypes.h" #include "include/gpu/vk/GrVkTypes.h" #ifdef SK_DIRECT3D #include "include/gpu/d3d/GrD3DTypesMinimal.h" #endif /** * Wrapper class for passing into and receiving data from Ganesh about a backend semaphore object. */ class GrBackendSemaphore { public: // For convenience we just set the backend here to OpenGL. The GrBackendSemaphore cannot be used // until either initGL or initVulkan are called which will set the appropriate GrBackend. GrBackendSemaphore() : fBackend(GrBackendApi::kOpenGL), fGLSync(nullptr), fIsInitialized(false) {} #ifdef SK_DIRECT3D // We only need to specify these if Direct3D is enabled, because it requires special copy // characteristics. ~GrBackendSemaphore(); GrBackendSemaphore(const GrBackendSemaphore&); GrBackendSemaphore& operator=(const GrBackendSemaphore&); #endif void initGL(GrGLsync sync) { fBackend = GrBackendApi::kOpenGL; fGLSync = sync; fIsInitialized = true; } void initVulkan(VkSemaphore semaphore) { fBackend = GrBackendApi::kVulkan; fVkSemaphore = semaphore; #ifdef SK_VULKAN fIsInitialized = true; #else fIsInitialized = false; #endif } // It is the creator's responsibility to ref the MTLEvent passed in here, via __bridge_retained. // The other end will wrap this BackendSemaphore and take the ref, via __bridge_transfer. void initMetal(GrMTLHandle event, uint64_t value) { fBackend = GrBackendApi::kMetal; fMtlEvent = event; fMtlValue = value; #ifdef SK_METAL fIsInitialized = true; #else fIsInitialized = false; #endif } #ifdef SK_DIRECT3D void initDirect3D(const GrD3DFenceInfo& info) { fBackend = GrBackendApi::kDirect3D; this->assignD3DFenceInfo(info); fIsInitialized = true; } #endif bool isInitialized() const { return fIsInitialized; } GrGLsync glSync() const { if (!fIsInitialized || GrBackendApi::kOpenGL != fBackend) { return nullptr; } return fGLSync; } VkSemaphore vkSemaphore() const { if (!fIsInitialized || GrBackendApi::kVulkan != fBackend) { return VK_NULL_HANDLE; } return fVkSemaphore; } GrMTLHandle mtlSemaphore() const { if (!fIsInitialized || GrBackendApi::kMetal != fBackend) { return nullptr; } return fMtlEvent; } uint64_t mtlValue() const { if (!fIsInitialized || GrBackendApi::kMetal != fBackend) { return 0; } return fMtlValue; } #ifdef SK_DIRECT3D bool getD3DFenceInfo(GrD3DFenceInfo* outInfo) const; #endif private: #ifdef SK_DIRECT3D void assignD3DFenceInfo(const GrD3DFenceInfo& info); #endif GrBackendApi fBackend; union { GrGLsync fGLSync; VkSemaphore fVkSemaphore; GrMTLHandle fMtlEvent; // Expected to be an id #ifdef SK_DIRECT3D GrD3DFenceInfo* fD3DFenceInfo; #endif }; uint64_t fMtlValue; bool fIsInitialized; }; #endif