/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "tools/ToolUtils.h" static sk_sp make_image(SkCanvas* destCanvas) { auto surf = SkSurface::MakeRasterN32Premul(64, 64); auto tmpCanvas = surf->getCanvas(); tmpCanvas->drawColor(SK_ColorRED); SkPaint paint; paint.setAntiAlias(true); const SkPoint pts[] = { { 0, 0 }, { 64, 64 } }; const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp)); tmpCanvas->drawCircle(32, 32, 32, paint); return ToolUtils::MakeTextureImage(destCanvas, surf->makeImageSnapshot()); } class DrawBitmapRect2 : public skiagm::GM { bool fUseIRect; public: DrawBitmapRect2(bool useIRect) : fUseIRect(useIRect) { } protected: SkString onShortName() override { SkString str; str.printf("bitmaprect_%s", fUseIRect ? "i" : "s"); return str; } SkISize onISize() override { return SkISize::Make(640, 480); } void onDraw(SkCanvas* canvas) override { canvas->drawColor(0xFFCCCCCC); const SkIRect src[] = { { 0, 0, 32, 32 }, { 0, 0, 80, 80 }, { 32, 32, 96, 96 }, { -32, -32, 32, 32, } }; SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); auto sampling = SkSamplingOptions(); auto image = make_image(canvas); SkRect dstR = { 0, 200, 128, 380 }; canvas->translate(16, 40); for (size_t i = 0; i < SK_ARRAY_COUNT(src); i++) { SkRect srcR; srcR.set(src[i]); canvas->drawImage(image, 0, 0, sampling, &paint); if (!fUseIRect) { canvas->drawImageRect(image.get(), srcR, dstR, sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); } else { canvas->drawImageRect(image.get(), SkRect::Make(src[i]), dstR, sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); } canvas->drawRect(dstR, paint); canvas->drawRect(srcR, paint); canvas->translate(160, 0); } } private: using INHERITED = skiagm::GM; }; ////////////////////////////////////////////////////////////////////////////// static void make_3x3_bitmap(SkBitmap* bitmap) { const int xSize = 3; const int ySize = 3; const SkColor textureData[xSize][ySize] = { { SK_ColorRED, SK_ColorWHITE, SK_ColorBLUE }, { SK_ColorGREEN, SK_ColorBLACK, SK_ColorCYAN }, { SK_ColorYELLOW, SK_ColorGRAY, SK_ColorMAGENTA } }; bitmap->allocN32Pixels(xSize, ySize, true); SkCanvas canvas(*bitmap); SkPaint paint; for (int y = 0; y < ySize; y++) { for (int x = 0; x < xSize; x++) { paint.setColor(textureData[x][y]); canvas.drawIRect(SkIRect::MakeXYWH(x, y, 1, 1), paint); } } } // This GM attempts to make visible any issues drawBitmapRect may have // with partial source rects. In this case the eight pixels on the border // should be half the width/height of the central pixel, i.e.: // __|____|__ // | | // __|____|__ // | | class DrawBitmapRect3 : public skiagm::GM { public: DrawBitmapRect3() { this->setBGColor(SK_ColorBLACK); } protected: SkString onShortName() override { SkString str; str.printf("3x3bitmaprect"); return str; } SkISize onISize() override { return SkISize::Make(640, 480); } void onDraw(SkCanvas* canvas) override { SkBitmap bitmap; make_3x3_bitmap(&bitmap); SkRect srcR = { 0.5f, 0.5f, 2.5f, 2.5f }; SkRect dstR = { 100, 100, 300, 200 }; canvas->drawImageRect(ToolUtils::MakeTextureImage(canvas, bitmap.asImage()), srcR, dstR, SkSamplingOptions(), nullptr, SkCanvas::kStrict_SrcRectConstraint); } private: using INHERITED = skiagm::GM; }; ////////////////////////////////////////////////////////////////////////////// static sk_sp make_big_bitmap(SkCanvas* canvas) { constexpr int gXSize = 4096; constexpr int gYSize = 4096; constexpr int gBorderWidth = 10; SkBitmap bitmap; bitmap.allocN32Pixels(gXSize, gYSize); for (int y = 0; y < gYSize; ++y) { for (int x = 0; x < gXSize; ++x) { if (x <= gBorderWidth || x >= gXSize-gBorderWidth || y <= gBorderWidth || y >= gYSize-gBorderWidth) { *bitmap.getAddr32(x, y) = SkPreMultiplyColor(0x88FFFFFF); } else { *bitmap.getAddr32(x, y) = SkPreMultiplyColor(0x88FF0000); } } } bitmap.setImmutable(); return ToolUtils::MakeTextureImage(canvas, bitmap.asImage()); } // This GM attempts to reveal any issues we may have when the GPU has to // break up a large texture in order to draw it. The XOR transfer mode will // create stripes in the image if there is imprecision in the destination // tile placement. class DrawBitmapRect4 : public skiagm::GM { bool fUseIRect; sk_sp fBigImage; public: DrawBitmapRect4(bool useIRect) : fUseIRect(useIRect) { this->setBGColor(0x88444444); } protected: SkString onShortName() override { SkString str; str.printf("bigbitmaprect_%s", fUseIRect ? "i" : "s"); return str; } SkISize onISize() override { return SkISize::Make(640, 480); } void onDraw(SkCanvas* canvas) override { if (!fBigImage) { fBigImage = make_big_bitmap(canvas); } SkPaint paint; paint.setAlpha(128); paint.setBlendMode(SkBlendMode::kXor); SkSamplingOptions sampling; SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f }; SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f }; SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f }; SkRect dstR2 = { 10, 410, 30, 430 }; if (!fUseIRect) { canvas->drawImageRect(fBigImage, srcR1, dstR1, sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); canvas->drawImageRect(fBigImage, srcR2, dstR2, sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); } else { canvas->drawImageRect(fBigImage, SkRect::Make(srcR1.roundOut()), dstR1, sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); canvas->drawImageRect(fBigImage, SkRect::Make(srcR2.roundOut()), dstR2, sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); } } private: using INHERITED = skiagm::GM; }; class BitmapRectRounding : public skiagm::GM { SkBitmap fBM; public: BitmapRectRounding() {} protected: SkString onShortName() override { SkString str; str.printf("bitmaprect_rounding"); return str; } SkISize onISize() override { return SkISize::Make(640, 480); } void onOnceBeforeDraw() override { fBM.allocN32Pixels(10, 10); fBM.eraseColor(SK_ColorBLUE); } // This choice of coordinates and matrix land the bottom edge of the clip (and bitmap dst) // at exactly 1/2 pixel boundary. However, drawBitmapRect may lose precision along the way. // If it does, we may see a red-line at the bottom, instead of the bitmap exactly matching // the clip (in which case we should see all blue). // The correct image should be all blue. void onDraw(SkCanvas* canvas) override { SkPaint paint; paint.setColor(SK_ColorRED); const SkRect r = SkRect::MakeXYWH(1, 1, 110, 114); canvas->scale(0.9f, 0.9f); // the drawRect shows the same problem as clipRect(r) followed by drawcolor(red) canvas->drawRect(r, paint); canvas->drawImageRect(fBM.asImage(), r, SkSamplingOptions()); } private: using INHERITED = skiagm::GM; }; DEF_GM( return new BitmapRectRounding; ) ////////////////////////////////////////////////////////////////////////////// DEF_GM( return new DrawBitmapRect2(false); ) DEF_GM( return new DrawBitmapRect2(true); ) DEF_GM( return new DrawBitmapRect3(); ) #ifndef SK_BUILD_FOR_ANDROID DEF_GM( return new DrawBitmapRect4(false); ) DEF_GM( return new DrawBitmapRect4(true); ) #endif