/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkSurface.h" #include "include/gpu/GrDirectContext.h" #include "tests/Test.h" #include "tools/ToolUtils.h" static uint32_t pack_unpremul_rgba(SkColor c) { uint32_t packed; uint8_t* byte = reinterpret_cast(&packed); byte[0] = SkColorGetR(c); byte[1] = SkColorGetG(c); byte[2] = SkColorGetB(c); byte[3] = SkColorGetA(c); return packed; } static uint32_t pack_unpremul_bgra(SkColor c) { uint32_t packed; uint8_t* byte = reinterpret_cast(&packed); byte[0] = SkColorGetB(c); byte[1] = SkColorGetG(c); byte[2] = SkColorGetR(c); byte[3] = SkColorGetA(c); return packed; } typedef uint32_t (*PackUnpremulProc)(SkColor); const struct { SkColorType fColorType; PackUnpremulProc fPackProc; } gUnpremul[] = { { kRGBA_8888_SkColorType, pack_unpremul_rgba }, { kBGRA_8888_SkColorType, pack_unpremul_bgra }, }; static void fill_surface(SkSurface* surf, SkColorType colorType, PackUnpremulProc proc) { // Don't strictly need a bitmap, but its a handy way to allocate the pixels SkBitmap bmp; bmp.allocN32Pixels(256, 256); for (int a = 0; a < 256; ++a) { uint32_t* pixels = bmp.getAddr32(0, a); for (int r = 0; r < 256; ++r) { pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); } } const SkImageInfo info = SkImageInfo::Make(bmp.dimensions(), colorType, kUnpremul_SkAlphaType); surf->writePixels({info, bmp.getPixels(), bmp.rowBytes()}, 0, 0); } static void test_premul_alpha_roundtrip(skiatest::Reporter* reporter, SkSurface* surf) { for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { fill_surface(surf, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, kUnpremul_SkAlphaType); SkBitmap readBmp1; readBmp1.allocPixels(info); SkBitmap readBmp2; readBmp2.allocPixels(info); readBmp1.eraseColor(0); readBmp2.eraseColor(0); surf->readPixels(readBmp1, 0, 0); surf->writePixels(readBmp1, 0, 0); surf->readPixels(readBmp2, 0, 0); bool success = true; for (int y = 0; y < 256 && success; ++y) { const uint32_t* pixels1 = readBmp1.getAddr32(0, y); const uint32_t* pixels2 = readBmp2.getAddr32(0, y); for (int x = 0; x < 256 && success; ++x) { // We see sporadic failures here. May help to see where it goes wrong. if (pixels1[x] != pixels2[x]) { SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); } REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); } } } } DEF_TEST(PremulAlphaRoundTrip, reporter) { const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); sk_sp surf(SkSurface::MakeRaster(info)); test_premul_alpha_roundtrip(reporter, surf.get()); } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PremulAlphaRoundTrip_Gpu, reporter, ctxInfo) { const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); sk_sp surf(SkSurface::MakeRenderTarget(ctxInfo.directContext(), SkBudgeted::kNo, info)); test_premul_alpha_roundtrip(reporter, surf.get()); }