#include "SampleCode.h" #include "SkView.h" #include "SkCanvas.h" #include "SkGradientShader.h" #include "SkGraphics.h" #include "SkImageDecoder.h" #include "SkPath.h" #include "SkRegion.h" #include "SkShader.h" #include "SkUtils.h" #include "SkXfermode.h" #include "SkColorPriv.h" #include "SkColorFilter.h" #include "SkTime.h" #include "SkTypeface.h" class PathView : public SkView { public: int fDStroke, fStroke, fMinStroke, fMaxStroke; SkPath fPath[6]; bool fShowHairline; PathView() { fShowHairline = false; fDStroke = 1; fStroke = 10; fMinStroke = 10; fMaxStroke = 180; const int V = 85; fPath[0].moveTo(SkIntToScalar(40), SkIntToScalar(70)); fPath[0].lineTo(SkIntToScalar(70), SkIntToScalar(70) + SK_Scalar1/1); fPath[0].lineTo(SkIntToScalar(110), SkIntToScalar(70)); fPath[1].moveTo(SkIntToScalar(40), SkIntToScalar(70)); fPath[1].lineTo(SkIntToScalar(70), SkIntToScalar(70) - SK_Scalar1/1); fPath[1].lineTo(SkIntToScalar(110), SkIntToScalar(70)); fPath[2].moveTo(SkIntToScalar(V), SkIntToScalar(V)); fPath[2].lineTo(SkIntToScalar(50), SkIntToScalar(V)); fPath[2].lineTo(SkIntToScalar(50), SkIntToScalar(50)); fPath[3].moveTo(SkIntToScalar(50), SkIntToScalar(50)); fPath[3].lineTo(SkIntToScalar(50), SkIntToScalar(V)); fPath[3].lineTo(SkIntToScalar(V), SkIntToScalar(V)); fPath[4].moveTo(SkIntToScalar(50), SkIntToScalar(50)); fPath[4].lineTo(SkIntToScalar(50), SkIntToScalar(V)); fPath[4].lineTo(SkIntToScalar(52), SkIntToScalar(50)); fPath[5].moveTo(SkIntToScalar(52), SkIntToScalar(50)); fPath[5].lineTo(SkIntToScalar(50), SkIntToScalar(V)); fPath[5].lineTo(SkIntToScalar(50), SkIntToScalar(50)); } virtual ~PathView() { } void nextStroke() { fStroke += fDStroke; if (fStroke > fMaxStroke || fStroke < fMinStroke) fDStroke = -fDStroke; } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "Paths"); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(0xFFDDDDDD); // canvas->drawColor(SK_ColorWHITE); } void drawPath(SkCanvas* canvas, const SkPath& path, SkPaint::Join j) { SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeJoin(j); paint.setStrokeWidth(SkIntToScalar(fStroke)); if (fShowHairline) { SkPath fill; paint.getFillPath(path, &fill); paint.setStrokeWidth(0); canvas->drawPath(fill, paint); } else canvas->drawPath(path, paint); paint.setColor(SK_ColorRED); paint.setStrokeWidth(0); canvas->drawPath(path, paint); } virtual void onDraw(SkCanvas* canvas) { this->drawBG(canvas); canvas->translate(SkIntToScalar(50), SkIntToScalar(50)); static const SkPaint::Join gJoins[] = { SkPaint::kBevel_Join, SkPaint::kMiter_Join, SkPaint::kRound_Join }; for (int i = 0; i < SK_ARRAY_COUNT(gJoins); i++) { canvas->save(); for (int j = 0; j < SK_ARRAY_COUNT(fPath); j++) { this->drawPath(canvas, fPath[j], gJoins[i]); canvas->translate(SkIntToScalar(200), 0); } canvas->restore(); canvas->translate(0, SkIntToScalar(200)); } this->nextStroke(); this->inval(NULL); } virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) { fShowHairline = !fShowHairline; this->inval(NULL); return this->INHERITED::onFindClickHandler(x, y); } virtual bool onClick(Click* click) { return this->INHERITED::onClick(click); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new PathView; } static SkViewRegister reg(MyFactory);