// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=e10adbd0bcc940c5d4d872db0e78e892 REG_FIDDLE(Matrix_SetAffineIdentity, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkScalar affine[6]; SkMatrix::SetAffineIdentity(affine); const char* names[] = { "ScaleX", "SkewY", "SkewX", "ScaleY", "TransX", "TransY" }; for (int i = 0; i < 6; ++i) { SkDebugf("%s: %g ", names[i], affine[i]); } SkDebugf("\n"); } } // END FIDDLE