// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(skpaint_sum_path_effect, 256, 256, false, 0) { SkPath star() { const SkScalar R = 115.2f, C = 128.0f; SkPath path; path.moveTo(C + R, C); for (int i = 1; i < 8; ++i) { SkScalar a = 2.6927937f * i; path.lineTo(C + R * cos(a), C + R * sin(a)); } return path; } void draw(SkCanvas* canvas) { SkPaint paint; paint.setPathEffect(SkPathEffect::MakeSum(SkDiscretePathEffect::Make(10.0f, 4.0f), SkDiscretePathEffect::Make(10.0f, 4.0f, 1245u))); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(2.0f); paint.setAntiAlias(true); canvas->clear(SK_ColorWHITE); SkPath path(star()); canvas->drawPath(path, paint); } } // END FIDDLE