/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCanvas.h" #include "SkColorPriv.h" #include "SkMathPriv.h" #include "SkRegion.h" #include "SkSurface.h" #include "Test.h" #if SK_SUPPORT_GPU #include "GrContextFactory.h" #include "SkGpuDevice.h" #include "SkGr.h" #endif static const int DEV_W = 100, DEV_H = 100; static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1, DEV_H * SK_Scalar1); static SkPMColor get_src_color(int x, int y) { SkASSERT(x >= 0 && x < DEV_W); SkASSERT(y >= 0 && y < DEV_H); U8CPU r = x; U8CPU g = y; U8CPU b = 0xc; U8CPU a = 0xff; switch ((x+y) % 5) { case 0: a = 0xff; break; case 1: a = 0x80; break; case 2: a = 0xCC; break; case 4: a = 0x01; break; case 3: a = 0x00; break; } return SkPremultiplyARGBInline(a, r, g, b); } static SkPMColor get_dst_bmp_init_color(int x, int y, int w) { int n = y * w + x; U8CPU b = n & 0xff; U8CPU g = (n >> 8) & 0xff; U8CPU r = (n >> 16) & 0xff; return SkPackARGB32(0xff, r, g , b); } static SkPMColor convert_to_pmcolor(SkColorType ct, SkAlphaType at, const uint32_t* addr, bool* doUnpremul) { *doUnpremul = (kUnpremul_SkAlphaType == at); const uint8_t* c = reinterpret_cast(addr); U8CPU a,r,g,b; switch (ct) { case kBGRA_8888_SkColorType: b = static_cast(c[0]); g = static_cast(c[1]); r = static_cast(c[2]); a = static_cast(c[3]); break; case kRGBA_8888_SkColorType: r = static_cast(c[0]); g = static_cast(c[1]); b = static_cast(c[2]); a = static_cast(c[3]); break; default: SkDEBUGFAIL("Unexpected colortype"); return 0; } if (*doUnpremul) { r = SkMulDiv255Ceiling(r, a); g = SkMulDiv255Ceiling(g, a); b = SkMulDiv255Ceiling(b, a); } return SkPackARGB32(a, r, g, b); } static SkBitmap make_src_bitmap() { static SkBitmap bmp; if (bmp.isNull()) { bmp.allocN32Pixels(DEV_W, DEV_H); intptr_t pixels = reinterpret_cast(bmp.getPixels()); for (int y = 0; y < DEV_H; ++y) { for (int x = 0; x < DEV_W; ++x) { SkPMColor* pixel = reinterpret_cast(pixels + y * bmp.rowBytes() + x * bmp.bytesPerPixel()); *pixel = get_src_color(x, y); } } } return bmp; } static void fill_src_canvas(SkCanvas* canvas) { canvas->save(); canvas->setMatrix(SkMatrix::I()); canvas->clipRect(DEV_RECT_S, SkRegion::kReplace_Op); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas->drawBitmap(make_src_bitmap(), 0, 0, &paint); canvas->restore(); } #if SK_SUPPORT_GPU static void fill_src_texture(GrTexture* texture) { SkBitmap bmp = make_src_bitmap(); bmp.lockPixels(); texture->writePixels(0, 0, DEV_W, DEV_H, kSkia8888_GrPixelConfig, bmp.getPixels(), bmp.rowBytes()); bmp.unlockPixels(); } #endif static void fill_dst_bmp_with_init_data(SkBitmap* bitmap) { SkASSERT(bitmap->lockPixelsAreWritable()); SkAutoLockPixels alp(*bitmap); int w = bitmap->width(); int h = bitmap->height(); intptr_t pixels = reinterpret_cast(bitmap->getPixels()); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { SkPMColor* pixel = reinterpret_cast(pixels + y * bitmap->rowBytes() + x * bitmap->bytesPerPixel()); *pixel = get_dst_bmp_init_color(x, y, w); } } } static bool check_read_pixel(SkPMColor a, SkPMColor b, bool didPremulConversion) { if (!didPremulConversion) { return a == b; } int32_t aA = static_cast(SkGetPackedA32(a)); int32_t aR = static_cast(SkGetPackedR32(a)); int32_t aG = static_cast(SkGetPackedG32(a)); int32_t aB = SkGetPackedB32(a); int32_t bA = static_cast(SkGetPackedA32(b)); int32_t bR = static_cast(SkGetPackedR32(b)); int32_t bG = static_cast(SkGetPackedG32(b)); int32_t bB = static_cast(SkGetPackedB32(b)); return aA == bA && SkAbs32(aR - bR) <= 1 && SkAbs32(aG - bG) <= 1 && SkAbs32(aB - bB) <= 1; } // checks the bitmap contains correct pixels after the readPixels // if the bitmap was prefilled with pixels it checks that these weren't // overwritten in the area outside the readPixels. static bool check_read(skiatest::Reporter* reporter, const SkBitmap& bitmap, int x, int y, bool checkCanvasPixels, bool checkBitmapPixels) { SkASSERT(4 == bitmap.bytesPerPixel()); SkASSERT(!bitmap.isNull()); SkASSERT(checkCanvasPixels || checkBitmapPixels); const SkColorType ct = bitmap.colorType(); const SkAlphaType at = bitmap.alphaType(); int bw = bitmap.width(); int bh = bitmap.height(); SkIRect srcRect = SkIRect::MakeXYWH(x, y, bw, bh); SkIRect clippedSrcRect = DEV_RECT; if (!clippedSrcRect.intersect(srcRect)) { clippedSrcRect.setEmpty(); } SkAutoLockPixels alp(bitmap); for (int by = 0; by < bh; ++by) { for (int bx = 0; bx < bw; ++bx) { int devx = bx + srcRect.fLeft; int devy = by + srcRect.fTop; const uint32_t* pixel = bitmap.getAddr32(bx, by); if (clippedSrcRect.contains(devx, devy)) { if (checkCanvasPixels) { SkPMColor canvasPixel = get_src_color(devx, devy); bool didPremul; SkPMColor pmPixel = convert_to_pmcolor(ct, at, pixel, &didPremul); if (!check_read_pixel(pmPixel, canvasPixel, didPremul)) { ERRORF(reporter, "Expected readback pixel value 0x%08x, got 0x%08x. " "Readback was unpremul: %d", canvasPixel, pmPixel, didPremul); return false; } } } else if (checkBitmapPixels) { uint32_t origDstPixel = get_dst_bmp_init_color(bx, by, bw); if (origDstPixel != *pixel) { ERRORF(reporter, "Expected clipped out area of readback to be unchanged. " "Expected 0x%08x, got 0x%08x", origDstPixel, *pixel); return false; } } } } return true; } enum BitmapInit { kFirstBitmapInit = 0, kNoPixels_BitmapInit = kFirstBitmapInit, kTight_BitmapInit, kRowBytes_BitmapInit, kBitmapInitCnt }; static BitmapInit nextBMI(BitmapInit bmi) { int x = bmi; return static_cast(++x); } static void init_bitmap(SkBitmap* bitmap, const SkIRect& rect, BitmapInit init, SkColorType ct, SkAlphaType at) { SkImageInfo info = SkImageInfo::Make(rect.width(), rect.height(), ct, at); size_t rowBytes = 0; bool alloc = true; switch (init) { case kNoPixels_BitmapInit: alloc = false; case kTight_BitmapInit: break; case kRowBytes_BitmapInit: rowBytes = (info.width() + 16) * sizeof(SkPMColor); break; default: SkASSERT(0); break; } if (alloc) { bitmap->allocPixels(info); } else { bitmap->setInfo(info, rowBytes); } } DEF_GPUTEST(ReadPixels, reporter, factory) { const SkIRect testRects[] = { // entire thing DEV_RECT, // larger on all sides SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10), // fully contained SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4), // outside top left SkIRect::MakeLTRB(-10, -10, -1, -1), // touching top left corner SkIRect::MakeLTRB(-10, -10, 0, 0), // overlapping top left corner SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4), // overlapping top left and top right corners SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4), // touching entire top edge SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0), // overlapping top right corner SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4), // contained in x, overlapping top edge SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4), // outside top right corner SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1), // touching top right corner SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0), // overlapping top left and bottom left corners SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10), // touching entire left edge SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10), // overlapping bottom left corner SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10), // contained in y, overlapping left edge SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4), // outside bottom left corner SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10), // touching bottom left corner SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10), // overlapping bottom left and bottom right corners SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), // touching entire left edge SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10), // overlapping bottom right corner SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), // overlapping top right and bottom right corners SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10), }; for (int dtype = 0; dtype < 3; ++dtype) { int glCtxTypeCnt = 1; #if SK_SUPPORT_GPU // On the GPU we will also try reading back from a non-renderable texture. SkAutoTUnref texture; if (0 != dtype) { glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; } #endif const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H); for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { SkAutoTUnref surface; if (0 == dtype) { surface.reset(SkSurface::NewRaster(info)); } else { #if SK_SUPPORT_GPU GrContextFactory::GLContextType type = static_cast(glCtxType); if (!GrContextFactory::IsRenderingGLContext(type)) { continue; } GrContext* context = factory->get(type); if (nullptr == context) { continue; } GrSurfaceDesc desc; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = DEV_W; desc.fHeight = DEV_H; desc.fConfig = kSkia8888_GrPixelConfig; desc.fOrigin = 1 == dtype ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; SkAutoTUnref surfaceTexture( context->textureProvider()->createTexture(desc, false)); surface.reset(SkSurface::NewRenderTargetDirect(surfaceTexture->asRenderTarget())); desc.fFlags = kNone_GrSurfaceFlags; texture.reset(context->textureProvider()->createTexture(desc, false)); #else continue; #endif } SkCanvas& canvas = *surface->getCanvas(); fill_src_canvas(&canvas); #if SK_SUPPORT_GPU if (texture) { fill_src_texture(texture); } #endif static const struct { SkColorType fColorType; SkAlphaType fAlphaType; } gReadConfigs[] = { { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, }; for (size_t rect = 0; rect < SK_ARRAY_COUNT(testRects); ++rect) { const SkIRect& srcRect = testRects[rect]; for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) { for (size_t c = 0; c < SK_ARRAY_COUNT(gReadConfigs); ++c) { SkBitmap bmp; init_bitmap(&bmp, srcRect, bmi, gReadConfigs[c].fColorType, gReadConfigs[c].fAlphaType); // if the bitmap has pixels allocated before the readPixels, // note that and fill them with pattern bool startsWithPixels = !bmp.isNull(); if (startsWithPixels) { fill_dst_bmp_with_init_data(&bmp); } uint32_t idBefore = surface->generationID(); bool success = canvas.readPixels(&bmp, srcRect.fLeft, srcRect.fTop); uint32_t idAfter = surface->generationID(); // we expect to succeed when the read isn't fully clipped // out. bool expectSuccess = SkIRect::Intersects(srcRect, DEV_RECT); // determine whether we expected the read to succeed. REPORTER_ASSERT(reporter, success == expectSuccess); // read pixels should never change the gen id REPORTER_ASSERT(reporter, idBefore == idAfter); if (success || startsWithPixels) { check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop, success, startsWithPixels); } else { // if we had no pixels beforehand and the readPixels // failed then our bitmap should still not have pixels REPORTER_ASSERT(reporter, bmp.isNull()); } #if SK_SUPPORT_GPU // Try doing the read directly from a non-renderable texture if (texture && startsWithPixels) { fill_dst_bmp_with_init_data(&bmp); GrPixelConfig dstConfig = SkImageInfo2GrPixelConfig(gReadConfigs[c].fColorType, gReadConfigs[c].fAlphaType, kLinear_SkColorProfileType); uint32_t flags = 0; if (gReadConfigs[c].fAlphaType == kUnpremul_SkAlphaType) { flags = GrContext::kUnpremul_PixelOpsFlag; } bmp.lockPixels(); success = texture->readPixels(srcRect.fLeft, srcRect.fTop, bmp.width(), bmp.height(), dstConfig, bmp.getPixels(), bmp.rowBytes(), flags); bmp.unlockPixels(); check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop, success, true); } #endif } // check the old webkit version of readPixels that clips the // bitmap size SkBitmap wkbmp; bool success = canvas.readPixels(srcRect, &wkbmp); SkIRect clippedRect = DEV_RECT; if (clippedRect.intersect(srcRect)) { REPORTER_ASSERT(reporter, success); REPORTER_ASSERT(reporter, kN32_SkColorType == wkbmp.colorType()); REPORTER_ASSERT(reporter, kPremul_SkAlphaType == wkbmp.alphaType()); check_read(reporter, wkbmp, clippedRect.fLeft, clippedRect.fTop, true, false); } else { REPORTER_ASSERT(reporter, !success); } } } } } }