/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID # include # include # include #endif #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX # include #endif #if SK_BUILD_FOR_MAC # include // PATH_MAX is here for Macs #endif #if SK_BUILD_FOR_WIN32 # include #endif #include #include #include "SkOSFile.h" #include "skpdiff_util.h" #if SK_SUPPORT_OPENCL const char* cl_error_to_string(cl_int err) { switch (err) { case CL_SUCCESS: return "CL_SUCCESS"; case CL_DEVICE_NOT_FOUND: return "CL_DEVICE_NOT_FOUND"; case CL_DEVICE_NOT_AVAILABLE: return "CL_DEVICE_NOT_AVAILABLE"; case CL_COMPILER_NOT_AVAILABLE: return "CL_COMPILER_NOT_AVAILABLE"; case CL_MEM_OBJECT_ALLOCATION_FAILURE: return "CL_MEM_OBJECT_ALLOCATION_FAILURE"; case CL_OUT_OF_RESOURCES: return "CL_OUT_OF_RESOURCES"; case CL_OUT_OF_HOST_MEMORY: return "CL_OUT_OF_HOST_MEMORY"; case CL_PROFILING_INFO_NOT_AVAILABLE: return "CL_PROFILING_INFO_NOT_AVAILABLE"; case CL_MEM_COPY_OVERLAP: return "CL_MEM_COPY_OVERLAP"; case CL_IMAGE_FORMAT_MISMATCH: return "CL_IMAGE_FORMAT_MISMATCH"; case CL_IMAGE_FORMAT_NOT_SUPPORTED: return "CL_IMAGE_FORMAT_NOT_SUPPORTED"; case CL_BUILD_PROGRAM_FAILURE: return "CL_BUILD_PROGRAM_FAILURE"; case CL_MAP_FAILURE: return "CL_MAP_FAILURE"; case CL_INVALID_VALUE: return "CL_INVALID_VALUE"; case CL_INVALID_DEVICE_TYPE: return "CL_INVALID_DEVICE_TYPE"; case CL_INVALID_PLATFORM: return "CL_INVALID_PLATFORM"; case CL_INVALID_DEVICE: return "CL_INVALID_DEVICE"; case CL_INVALID_CONTEXT: return "CL_INVALID_CONTEXT"; case CL_INVALID_QUEUE_PROPERTIES: return "CL_INVALID_QUEUE_PROPERTIES"; case CL_INVALID_COMMAND_QUEUE: return "CL_INVALID_COMMAND_QUEUE"; case CL_INVALID_HOST_PTR: return "CL_INVALID_HOST_PTR"; case CL_INVALID_MEM_OBJECT: return "CL_INVALID_MEM_OBJECT"; case CL_INVALID_IMAGE_FORMAT_DESCRIPTOR: return "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR"; case CL_INVALID_IMAGE_SIZE: return "CL_INVALID_IMAGE_SIZE"; case CL_INVALID_SAMPLER: return "CL_INVALID_SAMPLER"; case CL_INVALID_BINARY: return "CL_INVALID_BINARY"; case CL_INVALID_BUILD_OPTIONS: return "CL_INVALID_BUILD_OPTIONS"; case CL_INVALID_PROGRAM: return "CL_INVALID_PROGRAM"; case CL_INVALID_PROGRAM_EXECUTABLE: return "CL_INVALID_PROGRAM_EXECUTABLE"; case CL_INVALID_KERNEL_NAME: return "CL_INVALID_KERNEL_NAME"; case CL_INVALID_KERNEL_DEFINITION: return "CL_INVALID_KERNEL_DEFINITION"; case CL_INVALID_KERNEL: return "CL_INVALID_KERNEL"; case CL_INVALID_ARG_INDEX: return "CL_INVALID_ARG_INDEX"; case CL_INVALID_ARG_VALUE: return "CL_INVALID_ARG_VALUE"; case CL_INVALID_ARG_SIZE: return "CL_INVALID_ARG_SIZE"; case CL_INVALID_KERNEL_ARGS: return "CL_INVALID_KERNEL_ARGS"; case CL_INVALID_WORK_DIMENSION: return "CL_INVALID_WORK_DIMENSION"; case CL_INVALID_WORK_GROUP_SIZE: return "CL_INVALID_WORK_GROUP_SIZE"; case CL_INVALID_WORK_ITEM_SIZE: return "CL_INVALID_WORK_ITEM_SIZE"; case CL_INVALID_GLOBAL_OFFSET: return "CL_INVALID_GLOBAL_OFFSET"; case CL_INVALID_EVENT_WAIT_LIST: return "CL_INVALID_EVENT_WAIT_LIST"; case CL_INVALID_EVENT: return "CL_INVALID_EVENT"; case CL_INVALID_OPERATION: return "CL_INVALID_OPERATION"; case CL_INVALID_GL_OBJECT: return "CL_INVALID_GL_OBJECT"; case CL_INVALID_BUFFER_SIZE: return "CL_INVALID_BUFFER_SIZE"; case CL_INVALID_MIP_LEVEL: return "CL_INVALID_MIP_LEVEL"; default: return "UNKNOWN"; } return "UNKNOWN"; } #endif // TODO refactor Timer to be used here double get_seconds() { #if SK_BUILD_FOR_WIN32 LARGE_INTEGER currentTime; LARGE_INTEGER frequency; QueryPerformanceCounter(¤tTime); QueryPerformanceFrequency(&frequency); return (double)currentTime.QuadPart / (double)frequency.QuadPart; #elif _POSIX_TIMERS > 0 && defined(CLOCK_REALTIME) struct timespec currentTime; clock_gettime(CLOCK_REALTIME, ¤tTime); return currentTime.tv_sec + (double)currentTime.tv_nsec / 1e9; #elif SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID struct timeval currentTime; gettimeofday(¤tTime, NULL); return currentTime.tv_sec + (double)currentTime.tv_usec / 1e6; #else return clock() / (double)CLOCKS_PER_SEC; #endif } bool get_directory(const char path[], SkTArray* entries) { #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID // Open the directory and check for success DIR* dir = opendir(path); if (NULL == dir) { return false; } // Loop through dir entries until there are none left (i.e. readdir returns NULL) struct dirent* entry; while ((entry = readdir(dir))) { // dirent only gives relative paths, we need to join them to the base path to check if they // are directories. SkString joinedPath = SkOSPath::SkPathJoin(path, entry->d_name); // We only care about files if (!sk_isdir(joinedPath.c_str())) { entries->push_back(SkString(entry->d_name)); } } closedir(dir); return true; #elif SK_BUILD_FOR_WIN32 char pathDirGlob[MAX_PATH]; size_t pathLength = strlen(path); strncpy(pathDirGlob, path, pathLength); if (path[pathLength - 1] == '/' || path[pathLength - 1] == '\\') { SkASSERT(pathLength + 2 <= MAX_PATH); pathDirGlob[pathLength] = '*'; pathDirGlob[pathLength + 1] = '\0'; } else { SkASSERT(pathLength + 3 <= MAX_PATH); pathDirGlob[pathLength] = '\\'; pathDirGlob[pathLength + 1] = '*'; pathDirGlob[pathLength + 2] = '\0'; } WIN32_FIND_DATA findFileData; HANDLE hFind = FindFirstFile(pathDirGlob, &findFileData); if (INVALID_HANDLE_VALUE == hFind) { return false; } do { if ((findFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) { entries->push_back(SkString(findFileData.cFileName)); } } while (FindNextFile(hFind, &findFileData) != 0); FindClose(hFind); return true; #else return false; #endif } bool glob_files(const char globPattern[], SkTArray* entries) { #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX // TODO Make sure this works on windows. This may require use of FindNextFile windows function. glob_t globBuffer; if (glob(globPattern, 0, NULL, &globBuffer) != 0) { return false; } // Note these paths are in sorted order by default according to http://linux.die.net/man/3/glob // Check under the flag GLOB_NOSORT char** paths = globBuffer.gl_pathv; while(NULL != *paths) { entries->push_back(SkString(*paths)); paths++; } globfree(&globBuffer); return true; #else return false; #endif } SkString get_absolute_path(const SkString& path) { #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID SkString fullPath(PATH_MAX + 1); if (realpath(path.c_str(), fullPath.writable_str()) == NULL) { fullPath.reset(); } return fullPath; #elif SK_BUILD_FOR_WIN32 SkString fullPath(MAX_PATH); if (_fullpath(fullPath.writable_str(), path.c_str(), MAX_PATH) == NULL) { fullPath.reset(); } return fullPath; #else return SkString(); #endif }