// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=d9ecd58081b5bc77a157636fcb345dc6 REG_FIDDLE(Path_addRRect, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); SkRRect rrect; SkVector radii[] = {{50, 50}, {0, 0}, {0, 0}, {50, 50}}; rrect.setRectRadii({10, 10, 110, 110}, radii); SkPath path; SkMatrix rotate90; rotate90.setRotate(90, 128, 128); for (int i = 0; i < 4; ++i) { path.addRRect(rrect); path.transform(rotate90); } canvas->drawPath(path, paint); } } // END FIDDLE