/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkPath.h" #include "include/core/SkPicture.h" #include "include/core/SkPictureRecorder.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" namespace skiagm { class DistantClipGM : public GM { SkString onShortName() override { return SkString("distantclip"); } SkISize onISize() override { return {100, 100}; } void onDraw(SkCanvas* canvas) override { constexpr SkScalar kOffset = 35000.0f; constexpr SkScalar kExtents = 1000.0f; SkPictureRecorder recorder; // We record a picture of huge vertical extents in which we clear the canvas to red, create // a 'extents' by 'extents' round rect clip at a vertical offset of 'offset', then draw // green into that. SkCanvas* rec = recorder.beginRecording(kExtents, kOffset + kExtents, nullptr, 0); rec->drawColor(SK_ColorRED); rec->save(); SkRect r = SkRect::MakeXYWH(-kExtents, kOffset - kExtents, 2 * kExtents, 2 * kExtents); SkPath p; p.addRoundRect(r, 5, 5); rec->clipPath(p, true); rec->drawColor(SK_ColorGREEN); rec->restore(); sk_sp pict(recorder.finishRecordingAsPicture()); // Next we play that picture into another picture of the same size. pict->playback(recorder.beginRecording(pict->cullRect().width(), pict->cullRect().height(), nullptr, 0)); sk_sp pict2(recorder.finishRecordingAsPicture()); // Finally we play the part of that second picture that should be green into the canvas. canvas->save(); canvas->translate(kExtents / 2, -(kOffset - kExtents / 2)); pict2->playback(canvas); canvas->restore(); // If the image is red, we erroneously decided the clipPath was empty and didn't record // the green drawColor, if it's green we're all good. } }; /////////////////////////////////////////////////////////////////////////////// DEF_GM( return new DistantClipGM; ) }