/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "include/gpu/GrDirectContext.h" #include "include/gpu/GrRecordingContext.h" #include "src/core/SkAutoPixmapStorage.h" #include "src/core/SkCompressedDataUtils.h" #include "src/core/SkMipmap.h" #include "src/core/SkPaintPriv.h" #include "src/gpu/GrBackendUtils.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/image/SkImage_Base.h" #include "tests/Test.h" #include "tests/TestUtils.h" #include "tools/ToolUtils.h" // Just verify that 'actual' is entirely 'expected' static void check_solid_pixmap(skiatest::Reporter* reporter, const SkColor4f& expected, const SkPixmap& actual, const char* label0, const char* label1, const char* label2) { const float tols[4] = { 0.01f, 0.01f, 0.01f, 0.01f }; auto error = std::function( [reporter, label0, label1, label2](int x, int y, const float diffs[4]) { SkASSERT(x >= 0 && y >= 0); ERRORF(reporter, "%s %s %s - mismatch at %d, %d (%f, %f, %f %f)", label0, label1, label2, x, y, diffs[0], diffs[1], diffs[2], diffs[3]); }); CheckSolidPixels(expected, actual, tols, error); } // Create an SkImage to wrap 'backendTex' sk_sp create_image(GrDirectContext* dContext, const GrBackendTexture& backendTex) { SkImage::CompressionType compression = GrBackendFormatToCompressionType(backendTex.getBackendFormat()); SkAlphaType at = SkCompressionTypeIsOpaque(compression) ? kOpaque_SkAlphaType : kPremul_SkAlphaType; return SkImage::MakeFromCompressedTexture(dContext, backendTex, kTopLeft_GrSurfaceOrigin, at, nullptr); } // Draw the compressed backend texture (wrapped in an SkImage) into an RGBA surface, attempting // to access all the mipMap levels. static void check_compressed_mipmaps(GrRecordingContext* rContext, sk_sp img, SkImage::CompressionType compressionType, const SkColor4f expectedColors[6], GrMipmapped mipMapped, skiatest::Reporter* reporter, const char* label) { SkImageInfo readbackSurfaceII = SkImageInfo::Make(32, 32, kRGBA_8888_SkColorType, kPremul_SkAlphaType); sk_sp surf = SkSurface::MakeRenderTarget(rContext, SkBudgeted::kNo, readbackSurfaceII, 1, kTopLeft_GrSurfaceOrigin, nullptr); if (!surf) { return; } SkCanvas* canvas = surf->getCanvas(); SkPaint p; SkPaintPriv::SetFQ(&p, kMedium_SkFilterQuality); // to force mipMapping p.setBlendMode(SkBlendMode::kSrc); int numMipLevels = 1; if (mipMapped == GrMipmapped::kYes) { numMipLevels = SkMipmap::ComputeLevelCount(32, 32)+1; } for (int i = 0, rectSize = 32; i < numMipLevels; ++i, rectSize /= 2) { SkASSERT(rectSize >= 1); canvas->clear(SK_ColorTRANSPARENT); SkRect r = SkRect::MakeWH(rectSize, rectSize); canvas->drawImageRect(img, r, &p); SkImageInfo readbackII = SkImageInfo::Make(rectSize, rectSize, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType); SkAutoPixmapStorage actual2; SkAssertResult(actual2.tryAlloc(readbackII)); actual2.erase(SkColors::kTransparent); bool result = surf->readPixels(actual2, 0, 0); REPORTER_ASSERT(reporter, result); SkString str; str.appendf("mip-level %d", i); check_solid_pixmap(reporter, expectedColors[i], actual2, GrCompressionTypeToStr(compressionType), label, str.c_str()); } } // Verify that we can readback from a compressed texture static void check_readback(GrDirectContext* dContext, sk_sp img, SkImage::CompressionType compressionType, const SkColor4f& expectedColor, skiatest::Reporter* reporter, const char* label) { #ifdef SK_BUILD_FOR_IOS // reading back ETC2 is broken on Metal/iOS (skbug.com/9839) if (dContext->backend() == GrBackendApi::kMetal) { return; } #endif SkAutoPixmapStorage actual; SkImageInfo readBackII = SkImageInfo::Make(img->width(), img->height(), kRGBA_8888_SkColorType, kUnpremul_SkAlphaType); SkAssertResult(actual.tryAlloc(readBackII)); actual.erase(SkColors::kTransparent); bool result = img->readPixels(dContext, actual, 0, 0); REPORTER_ASSERT(reporter, result); check_solid_pixmap(reporter, expectedColor, actual, GrCompressionTypeToStr(compressionType), label, ""); } // Test initialization of compressed GrBackendTextures to a specific color static void test_compressed_color_init(GrDirectContext* dContext, skiatest::Reporter* reporter, std::function create, const SkColor4f& color, SkImage::CompressionType compression, GrMipmapped mipMapped) { GrBackendTexture backendTex = create(dContext, color, mipMapped); if (!backendTex.isValid()) { return; } sk_sp img = create_image(dContext, backendTex); if (!img) { return; } SkColor4f expectedColors[6] = { color, color, color, color, color, color }; check_compressed_mipmaps(dContext, img, compression, expectedColors, mipMapped, reporter, "colorinit"); check_readback(dContext, img, compression, color, reporter, "solid readback"); SkColor4f newColor; newColor.fR = color.fB; newColor.fG = color.fR; newColor.fB = color.fG; newColor.fA = color.fA; bool result = dContext->updateCompressedBackendTexture(backendTex, newColor, nullptr, nullptr); // Since we were able to create the compressed texture we should be able to update it. REPORTER_ASSERT(reporter, result); SkColor4f expectedNewColors[6] = {newColor, newColor, newColor, newColor, newColor, newColor}; check_compressed_mipmaps(dContext, img, compression, expectedNewColors, mipMapped, reporter, "colorinit"); check_readback(dContext, std::move(img), compression, newColor, reporter, "solid readback"); dContext->deleteBackendTexture(backendTex); } // Create compressed data pulling the color for each mipmap level from 'levelColors'. static std::unique_ptr make_compressed_data(SkImage::CompressionType compression, SkColor4f levelColors[6], GrMipmapped mipMapped) { SkISize dimensions { 32, 32 }; int numMipLevels = 1; if (mipMapped == GrMipmapped::kYes) { numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; } SkTArray mipMapOffsets(numMipLevels); size_t dataSize = SkCompressedDataSize(compression, dimensions, &mipMapOffsets, mipMapped == GrMipmapped::kYes); char* data = new char[dataSize]; for (int level = 0; level < numMipLevels; ++level) { // We have to do this a level at a time bc we might have a different color for // each level GrFillInCompressedData(compression, dimensions, GrMipmapped::kNo, &data[mipMapOffsets[level]], levelColors[level]); dimensions = {std::max(1, dimensions.width() /2), std::max(1, dimensions.height()/2)}; } return std::unique_ptr(data); } // Verify that we can initialize a compressed backend texture with data (esp. // the mipmap levels). static void test_compressed_data_init(GrDirectContext* dContext, skiatest::Reporter* reporter, std::function create, SkImage::CompressionType compression, GrMipmapped mipMapped) { SkColor4f expectedColors[6] = { { 1.0f, 0.0f, 0.0f, 1.0f }, // R { 0.0f, 1.0f, 0.0f, 1.0f }, // G { 0.0f, 0.0f, 1.0f, 1.0f }, // B { 0.0f, 1.0f, 1.0f, 1.0f }, // C { 1.0f, 0.0f, 1.0f, 1.0f }, // M { 1.0f, 1.0f, 0.0f, 1.0f }, // Y }; std::unique_ptr data(make_compressed_data(compression, expectedColors, mipMapped)); size_t dataSize = SkCompressedDataSize(compression, { 32, 32 }, nullptr, mipMapped == GrMipmapped::kYes); GrBackendTexture backendTex = create(dContext, data.get(), dataSize, mipMapped); if (!backendTex.isValid()) { return; } sk_sp img = create_image(dContext, backendTex); if (!img) { return; } check_compressed_mipmaps(dContext, img, compression, expectedColors, mipMapped, reporter, "pixmap"); check_readback(dContext, img, compression, expectedColors[0], reporter, "data readback"); SkColor4f expectedColorsNew[6] = { {1.0f, 1.0f, 0.0f, 1.0f}, // Y {1.0f, 0.0f, 0.0f, 1.0f}, // R {0.0f, 1.0f, 0.0f, 1.0f}, // G {0.0f, 0.0f, 1.0f, 1.0f}, // B {0.0f, 1.0f, 1.0f, 1.0f}, // C {1.0f, 0.0f, 1.0f, 1.0f}, // M }; std::unique_ptr dataNew( make_compressed_data(compression, expectedColorsNew, mipMapped)); size_t dataNewSize = SkCompressedDataSize(compression, {32, 32}, nullptr, mipMapped == GrMipMapped::kYes); bool result = dContext->updateCompressedBackendTexture(backendTex, dataNew.get(), dataNewSize, nullptr, nullptr); // Since we were able to create the compressed texture we should be able to update it. REPORTER_ASSERT(reporter, result); check_compressed_mipmaps(dContext, img, compression, expectedColorsNew, mipMapped, reporter, "pixmap"); check_readback(dContext, std::move(img), compression, expectedColorsNew[0], reporter, "data readback"); dContext->deleteBackendTexture(backendTex); } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CompressedBackendAllocationTest, reporter, ctxInfo) { auto dContext = ctxInfo.directContext(); const GrCaps* caps = dContext->priv().caps(); struct { SkImage::CompressionType fCompression; SkColor4f fColor; } combinations[] = { { SkImage::CompressionType::kETC2_RGB8_UNORM, SkColors::kRed }, { SkImage::CompressionType::kBC1_RGB8_UNORM, SkColors::kBlue }, { SkImage::CompressionType::kBC1_RGBA8_UNORM, SkColors::kTransparent }, }; for (auto combo : combinations) { GrBackendFormat format = dContext->compressedBackendFormat(combo.fCompression); if (!format.isValid()) { continue; } if (!caps->isFormatTexturable(format)) { continue; } for (auto mipMapped : { GrMipmapped::kNo, GrMipmapped::kYes }) { if (GrMipmapped::kYes == mipMapped && !caps->mipmapSupport()) { continue; } // color initialized { auto createWithColorMtd = [format](GrDirectContext* dContext, const SkColor4f& color, GrMipmapped mipMapped) { return dContext->createCompressedBackendTexture(32, 32, format, color, mipMapped, GrProtected::kNo); }; test_compressed_color_init(dContext, reporter, createWithColorMtd, combo.fColor, combo.fCompression, mipMapped); } // data initialized { auto createWithDataMtd = [format](GrDirectContext* dContext, const char* data, size_t dataSize, GrMipmapped mipMapped) { return dContext->createCompressedBackendTexture(32, 32, format, data, dataSize, mipMapped, GrProtected::kNo); }; test_compressed_data_init(dContext, reporter, createWithDataMtd, combo.fCompression, mipMapped); } } } }