/* * Copyright 2021 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "tests/Test.h" #include "include/utils/SkRandom.h" #include "src/gpu/tessellate/GrCullTest.h" const SkMatrix gMatrices[] = { SkMatrix::I(), SkMatrix::Translate(25, -1000), SkMatrix::Scale(.5f, 1000.1f), SkMatrix::MakeAll(1000.1f, .0f, -100, 0.0f, .5f, -3000, 0.0f, .0f, 1), SkMatrix::MakeAll(0, 1, 0, 1, 0, 0, 0, 0, 1), SkMatrix::MakeAll( 2, 7.0f, -100, -8000, .5f, 2000, 0, .0f, 1), }; DEF_TEST(CullTestTest, reporter) { SkRandom rand; float l=10, t=2000, r=100, b=2064; SkRect viewportRect{l, t, r, b}; float valuesL[4] = {l-20, l-10, l+10, l+20}; float valuesT[4] = {t-20, t-10, t+10, t+20}; float valuesR[4] = {r+20, r+10, r-10, r-20}; float valuesB[4] = {b+20, b+10, b-10, b-20}; for (SkMatrix m : gMatrices) { GrCullTest cullTest(viewportRect, m); SkMatrix inverse; SkAssertResult(m.invert(&inverse)); for (const float* y : {valuesT, valuesB}) { for (const float* x : {valuesL, valuesR}) { for (int i = 0; i < 500; ++i) { int mask = rand.nextU(); const SkPoint devPts[4] = {{x[(mask >> 0) & 3], y[(mask >> 2) & 3]}, {x[(mask >> 4) & 3], y[(mask >> 6) & 3]}, {x[(mask >> 8) & 3], y[(mask >> 10) & 3]}, {x[(mask >> 12) & 3], y[(mask >> 14) & 3]}}; SkPoint localPts[4]; inverse.mapPoints(localPts, devPts, 4); REPORTER_ASSERT(reporter, cullTest.isVisible(localPts[0]) == viewportRect.contains(devPts[0].fX, devPts[0].fY)); { SkRect devBounds3; devBounds3.setBounds(devPts, 3); // Outset devBounds because SkRect::intersects returns false on empty, which is NOT // the behavior we want. devBounds3.outset(1e-3f, 1e-3f); REPORTER_ASSERT(reporter, cullTest.areVisible3(localPts) == viewportRect.intersects(devBounds3)); } { SkRect devBounds4; devBounds4.setBounds(devPts, 4); // Outset devBounds because SkRect::intersects returns false on empty, which is NOT // the behavior we want. devBounds4.outset(1e-3f, 1e-3f); REPORTER_ASSERT(reporter, cullTest.areVisible4(localPts) == viewportRect.intersects(devBounds4)); } }}} } }