/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLuaCanvas_DEFINED #define SkLuaCanvas_DEFINED #include "SkCanvas.h" #include "SkString.h" struct lua_State; class SkLuaCanvas : public SkCanvas { public: SkLuaCanvas(int width, int height, lua_State*, const char function[]); virtual ~SkLuaCanvas(); virtual int save(SaveFlags flags) SK_OVERRIDE; virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags) SK_OVERRIDE; virtual void restore() SK_OVERRIDE; virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE; virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE; virtual bool rotate(SkScalar degrees) SK_OVERRIDE; virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE; virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE; virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE; virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE; virtual bool clipRegion(const SkRegion& deviceRgn, SkRegion::Op) SK_OVERRIDE; virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) SK_OVERRIDE; virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE; virtual void drawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE; virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE; virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE; virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint) SK_OVERRIDE; virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint* paint) SK_OVERRIDE; virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, const SkPaint* paint) SK_OVERRIDE; virtual void drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) SK_OVERRIDE; virtual void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE; virtual void drawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE; virtual void drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint) SK_OVERRIDE; virtual void drawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) SK_OVERRIDE; virtual void drawPicture(SkPicture&) SK_OVERRIDE; virtual void drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) SK_OVERRIDE; virtual void drawData(const void* data, size_t length) SK_OVERRIDE; private: lua_State* fL; SkString fFunc; void sendverb(const char verb[]); typedef SkCanvas INHERITED; }; #endif