out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; uniform mat2 testMatrix2x2; bool test_half_b() { bool ok = true; mat2 m1 = testMatrix2x2; ok = ok && m1 == mat2(1.0, 2.0, 3.0, 4.0); mat2 m3 = m1; ok = ok && m3 == mat2(1.0, 2.0, 3.0, 4.0); mat2 m4 = mat2(6.0); ok = ok && m4 == mat2(6.0, 0.0, 0.0, 6.0); m3 *= m4; ok = ok && m3 == mat2(6.0, 12.0, 18.0, 24.0); mat2 m5 = mat2(m1[1].y); ok = ok && m5 == mat2(4.0, 0.0, 0.0, 4.0); m1 += m5; ok = ok && m1 == mat2(5.0, 2.0, 3.0, 8.0); mat2 m7 = mat2(5.0, 6.0, 7.0, 8.0); ok = ok && m7 == mat2(5.0, 6.0, 7.0, 8.0); mat3 m9 = mat3(9.0); ok = ok && m9 == mat3(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, 9.0); mat4 m10 = mat4(11.0); ok = ok && m10 == mat4(11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0); mat4 m11 = mat4(20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0); m11 -= m10; ok = ok && m11 == mat4(9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0); vec4 h4 = vec4(testMatrix2x2); ok = ok && mat2(h4.xy, h4.z, 4.0) == mat2(1.0, 2.0, 3.0, 4.0); ok = ok && mat3(h4.xy, h4.z, h4.w, h4.xy, h4.zw, h4.x) == mat3(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0); ok = ok && mat4(h4.xy, h4.zw, h4.xyz, h4.w, h4, 1.0, h4.yzw) == mat4(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0); return ok; } bool test_comma_b() { mat2 x; mat2 y; return ((x = mat2(1.0, 2.0, 3.0, 4.0) , y = 0.5 * mat2(2.0, 4.0, 6.0, 8.0)) , x == y); } vec4 main() { bool _0_ok = true; mat2 _1_m1 = testMatrix2x2; _0_ok = _0_ok && _1_m1 == mat2(1.0, 2.0, 3.0, 4.0); mat2 _2_m3 = _1_m1; _0_ok = _0_ok && _2_m3 == mat2(1.0, 2.0, 3.0, 4.0); mat2 _3_m4 = mat2(6.0); _0_ok = _0_ok && _3_m4 == mat2(6.0, 0.0, 0.0, 6.0); _2_m3 *= _3_m4; _0_ok = _0_ok && _2_m3 == mat2(6.0, 12.0, 18.0, 24.0); mat2 _4_m5 = mat2(_1_m1[1].y); _0_ok = _0_ok && _4_m5 == mat2(4.0, 0.0, 0.0, 4.0); _1_m1 += _4_m5; _0_ok = _0_ok && _1_m1 == mat2(5.0, 2.0, 3.0, 8.0); mat2 _5_m7 = mat2(5.0, 6.0, 7.0, 8.0); _0_ok = _0_ok && _5_m7 == mat2(5.0, 6.0, 7.0, 8.0); mat3 _6_m9 = mat3(9.0); _0_ok = _0_ok && _6_m9 == mat3(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, 9.0); mat4 _7_m10 = mat4(11.0); _0_ok = _0_ok && _7_m10 == mat4(11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0); mat4 _8_m11 = mat4(20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0); _8_m11 -= _7_m10; _0_ok = _0_ok && _8_m11 == mat4(9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0); vec4 _9_f4 = vec4(testMatrix2x2); _0_ok = _0_ok && mat2(_9_f4.xy, _9_f4.z, 4.0) == mat2(1.0, 2.0, 3.0, 4.0); _0_ok = _0_ok && mat3(_9_f4.xy, _9_f4.z, _9_f4.w, _9_f4.xy, _9_f4.zw, _9_f4.x) == mat3(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0); _0_ok = _0_ok && mat4(_9_f4.xy, _9_f4.zw, _9_f4.xyz, _9_f4.w, _9_f4, 1.0, _9_f4.yzw) == mat4(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0); return (_0_ok && test_half_b()) && test_comma_b() ? colorGreen : colorRed; }