uniform half4 colorGreen, colorRed; bool test_float() { float2x3 m23 = float2x3(23); float2x4 m24 = float2x4(24); float3x2 m32 = float3x2(32); float3x4 m34 = float3x4(34); float4x2 m42 = float4x2(42); float4x3 m43 = float4x3(44); float2x2 m22 = m32 * m23; m22 *= m22; float3x3 m33 = m43 * m34; m33 *= m33; float4x4 m44 = m24 * m42; m44 *= m44; return true; } bool test_half() { half2x3 m23 = half2x3(23); half2x4 m24 = half2x4(24); half3x2 m32 = half3x2(32); half3x4 m34 = half3x4(34); half4x2 m42 = half4x2(42); half4x3 m43 = half4x3(44); half2x2 m22 = m32 * m23; m22 *= m22; half3x3 m33 = m43 * m34; m33 *= m33; half4x4 m44 = m24 * m42; m44 *= m44; return true; } half4 main() { return test_float() && test_half() ? colorGreen : colorRed; }