/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/Benchmark.h" #include "include/core/SkCanvas.h" #include "include/core/SkPath.h" #include "include/pathops/SkPathOps.h" class ClipStrategyBench : public Benchmark { public: enum class Mode { kClipPath, kMask, }; ClipStrategyBench(Mode mode, size_t count) : fMode(mode) , fCount(count) , fName("clip_strategy_"){ if (fMode == Mode::kClipPath) { fName.append("path_"); this->forEachClipCircle([&](float x, float y, float r) { fClipPath.addCircle(x, y, r); }); } else { fName.append("mask_"); } fName.appendf("%zu", count); } ~ClipStrategyBench() override = default; protected: const char* onGetName() override { return fName.c_str(); } void onDraw(int loops, SkCanvas* canvas) override { SkPaint p, srcIn; p.setAntiAlias(true); srcIn.setBlendMode(SkBlendMode::kSrcIn); for (int i = 0; i < loops; ++i) { SkAutoCanvasRestore acr(canvas, false); if (fMode == Mode::kClipPath) { canvas->save(); canvas->clipPath(fClipPath, true); } else { canvas->saveLayer(nullptr, nullptr); this->forEachClipCircle([&](float x, float y, float r) { canvas->drawCircle(x, y, r, p); }); canvas->saveLayer(nullptr, &srcIn); } canvas->drawColor(SK_ColorGREEN); } } private: template void forEachClipCircle(Func&& func) { auto q = static_cast(this->getSize().x()) / (fCount + 1); for (size_t i = 1; i <= fCount; ++i) { auto x = q * i; func(x, x, q / 2); } } Mode fMode; size_t fCount; SkString fName; SkPath fClipPath; using INHERITED = Benchmark; }; DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 1 );) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 5 );) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 10 );) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 100);) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 1 );) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 5 );) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 10 );) DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 100);)