/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/effects/SkShaderMaskFilter.h" #include "src/core/SkCanvasPriv.h" #include "tools/ToolUtils.h" // This GM tests out the deprecated Android-specific unclipped saveLayer "feature". // In particular, it attempts to compare the performance of unclipped saveLayers with alternatives. static void save_layer_unclipped(SkCanvas* canvas, SkScalar l, SkScalar t, SkScalar r, SkScalar b) { SkRect rect = SkRect::MakeLTRB(l, t, r, b); canvas->saveLayer({ &rect, nullptr, nullptr, nullptr, nullptr, (SkCanvas::SaveLayerFlags) SkCanvasPriv::kDontClipToLayer_SaveLayerFlag }); } static void do_draw(SkCanvas* canvas) { SkPaint paint; SkRandom rand; for (int i = 0; i < 20; ++i) { paint.setColor(ToolUtils::color_to_565(rand.nextU() | (0xFF << 24))); canvas->drawRect({ 15, 15, 290, 40 }, paint); canvas->translate(0, 30); } } class UnclippedSaveLayerGM : public skiagm::GM { public: enum class Mode { kClipped, kUnclipped }; UnclippedSaveLayerGM(Mode mode) : fMode(mode) { this->setBGColor(SK_ColorWHITE); } protected: bool runAsBench() const override { return true; } SkString onShortName() override { if (Mode::kClipped == fMode) { return SkString("savelayer_unclipped"); } else { SkASSERT(Mode::kUnclipped == fMode); return SkString("savelayer_clipped"); } } SkISize onISize() override { return SkISize::Make(320, 640); } void onDraw(SkCanvas* canvas) override { const SkScalar L = 10; const SkScalar T = 10; const SkScalar R = 310; const SkScalar B = 630; canvas->clipRect({ L, T, R, B }); for (int i = 0; i < 100; ++i) { SkAutoCanvasRestore acr(canvas, true); if (Mode::kClipped == fMode) { save_layer_unclipped(canvas, L, T, R, T + 20); save_layer_unclipped(canvas, L, B - 20, R, B); } else { SkASSERT(Mode::kUnclipped == fMode); canvas->saveLayer({ L, T, R, B }, nullptr); } do_draw(canvas); } } private: Mode fMode; typedef skiagm::GM INHERITED; }; DEF_GM(return new UnclippedSaveLayerGM(UnclippedSaveLayerGM::Mode::kClipped);) DEF_GM(return new UnclippedSaveLayerGM(UnclippedSaveLayerGM::Mode::kUnclipped);) DEF_SIMPLE_GM(picture_savelayer, canvas, 320, 640) { SkPaint paint1, paint2, paint3; paint1.setAlphaf(0.5f); paint2.setAlphaf(0.25f); paint3.setColor(0xFFFF0000); SkRect rect1{40, 5, 80, 70}, rect2{5, 40, 70, 80}, rect3{10, 10, 70, 70}; // In the future, we might also test the clipped case by allowing i = 0 for(int i = 1; i < 2; ++i) { canvas->translate(100 * i, 0); auto flag = i ? (SkCanvas::SaveLayerFlags) SkCanvasPriv::kDontClipToLayer_SaveLayerFlag : 0; canvas->saveLayer({ &rect1, &paint1, nullptr, nullptr, nullptr, flag}); canvas->saveLayer({ &rect2, &paint2, nullptr, nullptr, nullptr, flag}); canvas->drawRect(rect3, paint3); canvas->restore(); canvas->restore(); } }; #include "tools/Resources.h" // Test kInitWithPrevious_SaveLayerFlag by drawing an image, save a layer with the flag, which // should seed the layer with the image (from below). Then we punch a hole in the layer and // restore with kPlus mode, which should show the mandrill super-bright on the outside, but // normal where we punched the hole. DEF_SIMPLE_GM(savelayer_initfromprev, canvas, 256, 256) { canvas->drawImage(GetResourceAsImage("images/mandrill_256.png"), 0, 0, nullptr); SkCanvas::SaveLayerRec rec; SkPaint paint; paint.setBlendMode(SkBlendMode::kPlus); rec.fSaveLayerFlags = SkCanvas::kInitWithPrevious_SaveLayerFlag; rec.fPaint = &paint; canvas->saveLayer(rec); paint.setBlendMode(SkBlendMode::kClear); canvas->drawCircle(128, 128, 96, paint); canvas->restore(); }; #include "include/core/SkPicture.h" #include "include/core/SkPictureRecorder.h" #include "include/core/SkSurface.h" #include "include/effects/SkBlurImageFilter.h" #include "include/effects/SkGradientShader.h" static void draw_mask(SkCanvas* canvas, int size) { const SkScalar cx = size * SK_ScalarHalf, cy = cx; const SkColor colors[] = { 0x00000000, 0xffff0000, 0x00000000, 0xffff0000, 0x00000000, 0xffff0000, 0x00000000, 0xffff0000, 0x00000000 }; SkPaint paint; paint.setAntiAlias(true); paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, nullptr, SK_ARRAY_COUNT(colors))); canvas->drawPaint(paint); paint.setShader(SkGradientShader::MakeRadial({cx, cy}, size / 4, colors, nullptr, 2, SkTileMode::kClamp)); canvas->drawCircle(cx, cy, size / 4, paint); } DEF_SIMPLE_GM(savelayer_clipmask, canvas, 1200, 1200) { static constexpr int kSize = 100; static constexpr SkRect kLayerBounds = { kSize * 0.25f, kSize * 0.25f, kSize * 0.75f, kSize * 0.75f }; static constexpr struct { const SkRect* bounds; const SkScalar matrix[9]; } kConfigs[] = { { nullptr, { 1 , 0 , 0, 0 , 1 , 0, 0, 0, 1 } }, { nullptr, { 2 , 0 , 0, 0 , 2 , 0, 0, 0, 1 } }, { nullptr, { 2 , 0 , -50, 0 , 2 , -50, 0, 0, 1 } }, { nullptr, { 0.707f, -0.707f, 50, 0.707f, 0.707f, -20, 0, 0, 1 } }, { nullptr, { 0.5f , 0 , 25, 0 , 0.5f , 25, 0, 0, 1 } }, { &kLayerBounds, { 1 , 0 , 0, 0 , 1 , 0, 0, 0, 1 } }, { &kLayerBounds, { 2 , 0 , 0, 0 , 2 , 0, 0, 0, 1 } }, { &kLayerBounds, { 2 , 0 , -50, 0 , 2 , -50, 0, 0, 1 } }, { &kLayerBounds, { 0.707f, -0.707f, 50, 0.707f, 0.707f, -20, 0, 0, 1 } }, { &kLayerBounds, { 0.5f , 0 , 25, 0 , 0.5f , 25, 0, 0, 1 } }, }; using MaskMakerFunc = sk_sp (*)(int size); static const MaskMakerFunc kMaskMakers[] = { [](int size) -> sk_sp { auto surf = SkSurface::MakeRaster(SkImageInfo::MakeA8(size, size)); draw_mask(surf->getCanvas(), size); return surf->makeImageSnapshot(); }, [](int size) -> sk_sp { auto surf = SkSurface::MakeRasterN32Premul(size, size); draw_mask(surf->getCanvas(), size); return surf->makeImageSnapshot(); }, [](int size) -> sk_sp { SkPictureRecorder recorder; draw_mask(recorder.beginRecording(size, size), size); return SkImage::MakeFromPicture(recorder.finishRecordingAsPicture(), SkISize::Make(size, size), nullptr, nullptr, SkImage::BitDepth::kU8, SkColorSpace::MakeSRGB()); } }; using PaintMakerFunc = SkPaint (*)(); static const PaintMakerFunc kPaintMakers[] = { []() -> SkPaint { return SkPaint(); }, []() -> SkPaint { SkPaint p; p.setImageFilter(SkBlurImageFilter::Make(2, 2, nullptr)); return p; }, []() -> SkPaint { SkPaint p; p.setBlendMode(SkBlendMode::kSrcOut); return p; }, }; canvas->drawColor(0xffcccccc); SkMatrix clipMatrix; SkCanvas::SaveLayerRec rec; rec.fClipMatrix = &clipMatrix; for (const auto& paintMaker : kPaintMakers) { auto layerPaint = paintMaker(); rec.fPaint = &layerPaint; for (const auto& maskMaker : kMaskMakers) { sk_sp mask = maskMaker(kSize); rec.fClipMask = mask.get(); canvas->save(); for (const auto cfg : kConfigs) { rec.fBounds = cfg.bounds; clipMatrix.set9(cfg.matrix); canvas->saveLayer(rec); SkPaint paint; paint.setColor(0xff0000ff); canvas->drawRect(SkRect::MakeWH(50, 50), paint); paint.setColor(0xffff0000); canvas->drawRect(SkRect::MakeXYWH(50, 0, 50, 50), paint); paint.setColor(0xff00ff00); canvas->drawRect(SkRect::MakeXYWH(50, 50, 50, 50), paint); paint.setColor(0xffffff00); canvas->drawRect(SkRect::MakeXYWH(0, 50, 50, 50), paint); canvas->restore(); canvas->translate(120, 0); } canvas->restore(); canvas->translate(0, 120); } } } DEF_SIMPLE_GM(savelayer_coverage, canvas, 500, 500) { canvas->saveLayer(nullptr, nullptr); SkRect r = { 0, 0, 200, 200 }; SkPaint layerPaint; layerPaint.setBlendMode(SkBlendMode::kModulate); auto image = GetResourceAsImage("images/mandrill_128.png"); auto proc = [layerPaint](SkCanvas* canvas, SkCanvas::SaveLayerRec& rec) { SkPaint paint; paint.setColor(SK_ColorRED); canvas->saveLayer(rec); canvas->drawCircle(100, 100, 50, paint); paint.setColor(0x8800FF00); canvas->drawRect({10, 90, 190, 110}, paint); canvas->restore(); }; const int yflags[] = { 0, SkCanvas::kInitWithPrevious_SaveLayerFlag }; for (int y = 0; y <= 1; ++y) { const int xflags[] = { 0, SkCanvas::kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag }; for (int x = 0; x <= 1; ++x) { canvas->save(); canvas->translate(x * 200.f, y * 200.f); SkCanvas::SaveLayerRec rec(&r, &layerPaint, yflags[y] | xflags[x]); canvas->drawImageRect(image, r, nullptr); proc(canvas, rec); canvas->restore(); } } canvas->restore(); } DEF_SIMPLE_GM(savelayer_clipmask_maskfilter, canvas, 500, 500) { // Offscreen surface for making the clip mask and mask filter images auto surf = SkSurface::MakeRaster(SkImageInfo::MakeA8(100, 100)); SkPaint maskPaint; maskPaint.setColor(SK_ColorWHITE); maskPaint.setAntiAlias(true); // Draw a centered circle for the mask filter surf->getCanvas()->clear(SK_ColorTRANSPARENT); surf->getCanvas()->drawCircle(50.f, 50.f, 50.f, maskPaint); auto maskFilterImage = surf->makeImageSnapshot(); sk_sp maskFilter = SkShaderMaskFilter::Make(maskFilterImage->makeShader()); // Cut out a cross for the clip mask surf->getCanvas()->clear(SK_ColorTRANSPARENT); surf->getCanvas()->drawRect(SkRect::MakeLTRB(0.f, 0.f, 40.f, 40.f), maskPaint); surf->getCanvas()->drawRect(SkRect::MakeLTRB(60.f, 0.f, 100.f, 40.f), maskPaint); surf->getCanvas()->drawRect(SkRect::MakeLTRB(0.f, 60.f, 40.f, 100.f), maskPaint); surf->getCanvas()->drawRect(SkRect::MakeLTRB(60.f, 60.f, 100.f, 100.f), maskPaint); auto clipMaskImage = surf->makeImageSnapshot(); SkMatrix clipMatrix = SkMatrix::I(); SkRect clipBounds = SkRect::MakeWH(100, 100); // On the main canvas, save a 100x100 layer three times, applying clip mask, mask filter, or // both, translating across the GM for each configuration. canvas->clear(SK_ColorGRAY); canvas->translate(25.f, 0.f); // Clip mask only SkCanvas::SaveLayerRec rec; rec.fBounds = &clipBounds; rec.fClipMask = clipMaskImage.get(); rec.fClipMatrix = &clipMatrix; canvas->saveLayer(rec); canvas->clear(SK_ColorWHITE); canvas->restore(); canvas->translate(125.f, 0.f); // Mask filter only maskPaint.setMaskFilter(maskFilter); rec.fClipMask = nullptr; rec.fPaint = &maskPaint; canvas->saveLayer(rec); canvas->clear(SK_ColorWHITE); canvas->restore(); canvas->translate(125.f, 0.f); // Both rec.fClipMask = clipMaskImage.get(); canvas->saveLayer(rec); canvas->clear(SK_ColorWHITE); canvas->restore(); } #include "include/core/SkFont.h" #include "include/core/SkTextBlob.h" #include "include/effects/SkGradientShader.h" static void draw_cell(SkCanvas* canvas, sk_sp blob, SkColor c, SkScalar w, SkScalar h, bool useDrawBehind) { SkRect r = SkRect::MakeWH(w, h); SkPaint p; p.setColor(c); p.setBlendMode(SkBlendMode::kSrc); canvas->drawRect(r, p); p.setBlendMode(SkBlendMode::kSrcOver); const SkScalar margin = 80; r.fLeft = w - margin; // save the behind image SkDEBUGCODE(int sc0 =) canvas->getSaveCount(); SkDEBUGCODE(int sc1 =) SkCanvasPriv::SaveBehind(canvas, &r); SkDEBUGCODE(int sc2 =) canvas->getSaveCount(); SkASSERT(sc0 == sc1); SkASSERT(sc0 + 1 == sc2); // draw the foreground (including over the 'behind' section) p.setColor(SK_ColorBLACK); canvas->drawTextBlob(blob, 10, 30, p); // draw the treatment const SkPoint pts[] = { {r.fLeft,0}, {r.fRight, 0} }; const SkColor colors[] = { 0x88000000, 0x0 }; auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp); p.setShader(sh); p.setBlendMode(SkBlendMode::kDstIn); if (useDrawBehind) { SkCanvasPriv::DrawBehind(canvas, p); } else { canvas->drawRect(r, p); } // this should restore the behind image canvas->restore(); SkDEBUGCODE(int sc3 =) canvas->getSaveCount(); SkASSERT(sc3 == sc0); // just outline where we expect the treatment to appear p.reset(); p.setStyle(SkPaint::kStroke_Style); p.setAlphaf(0.25f); } static void draw_list(SkCanvas* canvas, sk_sp blob, bool useDrawBehind) { SkAutoCanvasRestore acr(canvas, true); SkRandom rand; SkScalar w = 400; SkScalar h = 40; for (int i = 0; i < 8; ++i) { SkColor c = rand.nextU(); // ensure we're opaque c = (c & 0xFFFFFF) | 0x80000000; draw_cell(canvas, blob, c, w, h, useDrawBehind); canvas->translate(0, h); } } DEF_SIMPLE_GM(save_behind, canvas, 830, 670) { SkFont font; font.setTypeface(ToolUtils::create_portable_typeface()); font.setSize(30); const char text[] = "This is a very long line of text"; auto blob = SkTextBlob::MakeFromText(text, strlen(text), font); for (bool useDrawBehind : {false, true}) { canvas->save(); draw_list(canvas, blob, useDrawBehind); canvas->translate(0, 350); canvas->saveLayer({0, 0, 400, 320}, nullptr); draw_list(canvas, blob, useDrawBehind); canvas->restore(); canvas->restore(); canvas->translate(430, 0); } }