/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkGeometry.h" static bool nearly_equal(const SkPoint& a, const SkPoint& b) { return SkScalarNearlyEqual(a.fX, b.fX) && SkScalarNearlyEqual(a.fY, b.fY); } static void TestGeometry(skiatest::Reporter* reporter) { SkPoint pts[3], dst[5]; pts[0].set(0, 0); pts[1].set(100, 50); pts[2].set(0, 100); int count = SkChopQuadAtMaxCurvature(pts, dst); REPORTER_ASSERT(reporter, count == 1 || count == 2); pts[0].set(0, 0); pts[1].set(SkIntToScalar(3), 0); pts[2].set(SkIntToScalar(3), SkIntToScalar(3)); SkConvertQuadToCubic(pts, dst); const SkPoint cubic[] = { 0, 0, SkIntToScalar(2), 0, SkIntToScalar(3), SkIntToScalar(1), SkIntToScalar(3), SkIntToScalar(3) }; for (int i = 0; i < 4; ++i) { REPORTER_ASSERT(reporter, nearly_equal(cubic[i], dst[i])); } } #include "TestClassDef.h" DEFINE_TESTCLASS("Geometry", GeometryTestClass, TestGeometry)