/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorFilter.h" #include "include/core/SkImage.h" #include "include/core/SkImageFilter.h" #include "include/core/SkImageInfo.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkPoint3.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkRegion.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTypes.h" #include "include/effects/SkImageFilters.h" #include "include/gpu/GrContext.h" #include "tools/Resources.h" #include "tools/ToolUtils.h" #include /////////////////////////////////////////////////////////////////////////////// static void show_bounds(SkCanvas* canvas, const SkIRect* clip, const SkIRect* inSubset, const SkIRect* outSubset) { const SkIRect* rects[] { clip, inSubset, outSubset }; SkColor colors[] { SK_ColorBLUE, SK_ColorYELLOW, SK_ColorRED }; SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); for (size_t i = 0; i < SK_ARRAY_COUNT(rects); ++i) { // Skip null bounds rects, since not all methods have subsets if (rects[i]) { paint.setColor(colors[i]); canvas->drawRect(SkRect::Make(*(rects[i])), paint); } } } // Factories for creating image filters, either with or without a cropRect // (this could go away if there was a SkImageFilter::makeWithCropRect() function, but that seems // less generally useful). typedef sk_sp (*FilterFactory)(sk_sp auxImage, const SkIRect* cropRect); static sk_sp color_filter_factory(sk_sp auxImage, const SkIRect* cropRect) { // The color filter uses kSrcIn so that it respects the transparency introduced by clamping; // using kSrc would just turn the entire out rect to green regardless. auto cf = SkColorFilters::Blend(SK_ColorGREEN, SkBlendMode::kSrcIn); return SkImageFilters::ColorFilter(std::move(cf), nullptr, cropRect); } static sk_sp blur_filter_factory(sk_sp auxImage, const SkIRect* cropRect) { return SkImageFilters::Blur(2.0f, 2.0f, nullptr, cropRect); } static sk_sp drop_shadow_factory(sk_sp auxImage, const SkIRect* cropRect) { return SkImageFilters::DropShadow(10.0f, 5.0f, 3.0f, 3.0f, SK_ColorBLUE, nullptr, cropRect); } static sk_sp offset_factory(sk_sp auxImage, const SkIRect* cropRect) { return SkImageFilters::Offset(10.f, 5.f, nullptr, cropRect); } static sk_sp dilate_factory(sk_sp auxImage, const SkIRect* cropRect) { return SkImageFilters::Dilate(10.f, 5.f, nullptr, cropRect); } static sk_sp erode_factory(sk_sp auxImage, const SkIRect* cropRect) { return SkImageFilters::Erode(10.f, 5.f, nullptr, cropRect); } static sk_sp displacement_factory(sk_sp auxImage, const SkIRect* cropRect) { sk_sp displacement = SkImageFilters::Image(std::move(auxImage)); return SkImageFilters::DisplacementMap(SkColorChannel::kR, SkColorChannel::kG, 40.f, std::move(displacement), nullptr, cropRect); } static sk_sp arithmetic_factory(sk_sp auxImage, const SkIRect* cropRect) { sk_sp background = SkImageFilters::Image(std::move(auxImage)); return SkImageFilters::Arithmetic(0.0f, .6f, 1.f, 0.f, false, std::move(background), nullptr, cropRect); } static sk_sp xfermode_factory(sk_sp auxImage, const SkIRect* cropRect) { sk_sp background = SkImageFilters::Image(std::move(auxImage)); return SkImageFilters::Xfermode( SkBlendMode::kModulate, std::move(background), nullptr, cropRect); } static sk_sp convolution_factory(sk_sp auxImage, const SkIRect* cropRect) { SkISize kernelSize = SkISize::Make(3, 3); SkIPoint kernelOffset = SkIPoint::Make(1, 1); // A Laplacian edge detector, ee https://en.wikipedia.org/wiki/Kernel_(image_processing) SkScalar kernel[9] = {-1.f, -1.f, -1.f, -1.f, 8.f, -1.f, -1.f, -1.f, -1.f}; return SkImageFilters::MatrixConvolution(kernelSize, kernel, 1.f, 0.f, kernelOffset, SkTileMode::kClamp, false, nullptr, cropRect); } static sk_sp matrix_factory(sk_sp auxImage, const SkIRect* cropRect) { SkMatrix matrix = SkMatrix::I(); matrix.setRotate(45.f, 50.f, 50.f); // This doesn't support a cropRect return SkImageFilters::MatrixTransform(matrix, kLow_SkFilterQuality, nullptr); } static sk_sp alpha_threshold_factory(sk_sp auxImage, const SkIRect* cropRect) { // Centered cross with higher opacity SkRegion region(SkIRect::MakeLTRB(30, 45, 70, 55)); region.op(SkIRect::MakeLTRB(45, 30, 55, 70), SkRegion::kUnion_Op); return SkImageFilters::AlphaThreshold(region, 1.f, .2f, nullptr, cropRect); } static sk_sp lighting_factory(sk_sp auxImage, const SkIRect* cropRect) { // Must convert the RGB values of the source to alpha, since that is what the lighting filters // use to estimate their normals. This color matrix changes the color to white and the alpha // to be equal to the approx. luminance of the original color. static const float kMatrix[20] = { 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 0.2126f, 0.7152f, 0.0722f, 0.f, 0.f }; sk_sp srcToAlpha = SkImageFilters::ColorFilter( SkColorFilters::Matrix(kMatrix), nullptr); // Combine both specular and diffuse into a single DAG since they use separate internal filter // implementations. SkScalar sinAzimuth = SkScalarSin(SkDegreesToRadians(225.f)), cosAzimuth = SkScalarCos(SkDegreesToRadians(225.f)); SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0); SkPoint3 diffLocation = SkPoint3::Make(spotTarget.fX + 50 * cosAzimuth, spotTarget.fY + 50 * sinAzimuth, SkIntToScalar(10)); SkPoint3 specLocation = SkPoint3::Make(spotTarget.fX - 50 * sinAzimuth, spotTarget.fY + 50 * cosAzimuth, SkIntToScalar(10)); sk_sp diffuse = SkImageFilters::PointLitDiffuse( diffLocation, SK_ColorWHITE, /* scale */ 1.f, /* kd */ 2.f, srcToAlpha, cropRect); sk_sp specular = SkImageFilters::PointLitSpecular( specLocation, SK_ColorRED, /* scale */ 1.f, /* ks */ 1.f, /* shine */ 8.f, srcToAlpha, cropRect); return SkImageFilters::Merge(std::move(diffuse), std::move(specular), cropRect); } static sk_sp tile_factory(sk_sp auxImage, const SkIRect* cropRect) { // Tile the subset over a large region return SkImageFilters::Tile(SkRect::MakeLTRB(25, 25, 75, 75), SkRect::MakeWH(100, 100), nullptr); } namespace { enum class Strategy { // Uses makeWithFilter, passing in subset and clip directly kMakeWithFilter, // Uses saveLayer after clipRect() to filter on the restore (i.e. reference image) kSaveLayer }; }; // In this GM, we're going to feed the inner portion of a 100x100 mandrill (i.e., strip off a // 25-wide border) through the makeWithFilter method. We'll then draw the appropriate subset of the // result to the screen at the given offset. Some filters rely on a secondary image, which will be a // 100x100 checkerboard. The original image is drawn in the background so that alignment is clear // when drawing the result at its reported offset. class ImageMakeWithFilterGM : public skiagm::GM { public: ImageMakeWithFilterGM (Strategy strategy, bool filterWithCropRect = false) : fStrategy(strategy) , fFilterWithCropRect(filterWithCropRect) , fMainImage(nullptr) , fAuxImage(nullptr) {} protected: SkString onShortName() override { SkString name = SkString("imagemakewithfilter"); if (fFilterWithCropRect) { name.append("_crop"); } if (fStrategy == Strategy::kSaveLayer) { name.append("_ref"); } return name; } SkISize onISize() override { return SkISize::Make(1980, 860); } void onOnceBeforeDraw() override { SkImageInfo info = SkImageInfo::MakeN32(100, 100, kUnpremul_SkAlphaType); auto surface = SkSurface::MakeRaster(info, nullptr); sk_sp colorImage = GetResourceAsImage("images/mandrill_128.png"); // Resize to 100x100 surface->getCanvas()->drawImageRect( colorImage, SkRect::MakeWH(colorImage->width(), colorImage->height()), SkRect::MakeWH(info.width(), info.height()), nullptr); fMainImage = surface->makeImageSnapshot(); ToolUtils::draw_checkerboard(surface->getCanvas()); fAuxImage = surface->makeImageSnapshot(); } void onDraw(SkCanvas* canvas) override { FilterFactory filters[] = { color_filter_factory, blur_filter_factory, drop_shadow_factory, offset_factory, dilate_factory, erode_factory, displacement_factory, arithmetic_factory, xfermode_factory, convolution_factory, matrix_factory, alpha_threshold_factory, lighting_factory, tile_factory }; const char* filterNames[] = { "Color", "Blur", "Drop Shadow", "Offset", "Dilate", "Erode", "Displacement", "Arithmetic", "Xfer Mode", "Convolution", "Matrix Xform", "Alpha Threshold", "Lighting", "Tile" }; static_assert(SK_ARRAY_COUNT(filters) == SK_ARRAY_COUNT(filterNames), "filter name length"); SkIRect clipBounds[] { { -20, -20, 100, 100 }, { 0, 0, 75, 75 }, { 20, 20, 100, 100 }, { -20, -20, 50, 50 }, { 20, 20, 50, 50 }, { 30, 30, 75, 75 } }; // These need to be GPU-backed when on the GPU to ensure that the image filters use the GPU // code paths (otherwise they may choose to do CPU filtering then upload) sk_sp mainImage, auxImage; if (canvas->getGrContext()) { if (canvas->getGrContext()->abandoned()) { return; } mainImage = fMainImage->makeTextureImage(canvas->getGrContext()); auxImage = fAuxImage->makeTextureImage(canvas->getGrContext()); } else { mainImage = fMainImage; auxImage = fAuxImage; } SkASSERT(mainImage && (mainImage->isTextureBacked() || !canvas->getGrContext())); SkASSERT(auxImage && (auxImage->isTextureBacked() || !canvas->getGrContext())); SkScalar MARGIN = SkIntToScalar(40); SkScalar DX = mainImage->width() + MARGIN; SkScalar DY = auxImage->height() + MARGIN; // Header hinting at what the filters do SkPaint textPaint; textPaint.setAntiAlias(true); SkFont font(nullptr, 12); for (size_t i = 0; i < SK_ARRAY_COUNT(filterNames); ++i) { canvas->drawString(filterNames[i], DX * i + MARGIN, 15, font, textPaint); } canvas->translate(MARGIN, MARGIN); for (auto clipBound : clipBounds) { canvas->save(); for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { SkIRect subset = SkIRect::MakeXYWH(25, 25, 50, 50); SkIRect outSubset; // Draw the original image faintly so that it aids in checking alignment of the // filtered result. SkPaint alpha; alpha.setAlphaf(0.3f); canvas->drawImage(mainImage, 0, 0, &alpha); this->drawImageWithFilter(canvas, mainImage, auxImage, filters[i], clipBound, subset, &outSubset); // Draw outlines to highlight what was subset, what was cropped, and what was output // (no output subset is displayed for kSaveLayer since that information isn't avail) SkIRect* outSubsetBounds = nullptr; if (fStrategy != Strategy::kSaveLayer) { outSubsetBounds = &outSubset; } show_bounds(canvas, &clipBound, &subset, outSubsetBounds); canvas->translate(DX, 0); } canvas->restore(); canvas->translate(0, DY); } } private: Strategy fStrategy; bool fFilterWithCropRect; sk_sp fMainImage; sk_sp fAuxImage; void drawImageWithFilter(SkCanvas* canvas, sk_sp mainImage, sk_sp auxImage, FilterFactory filterFactory, const SkIRect& clip, const SkIRect& subset, SkIRect* dstRect) { // When creating the filter with a crop rect equal to the clip, we should expect to see no // difference from a filter without a crop rect. However, if the CTM isn't managed properly // by makeWithFilter, then the final result will be the incorrect intersection of the clip // and the transformed crop rect. sk_sp filter = filterFactory(auxImage, fFilterWithCropRect ? &clip : nullptr); if (fStrategy == Strategy::kSaveLayer) { SkAutoCanvasRestore acr(canvas, true); // Clip before the saveLayer with the filter canvas->clipRect(SkRect::Make(clip)); // Put the image filter on the layer SkPaint paint; paint.setImageFilter(filter); canvas->saveLayer(nullptr, &paint); // Draw the original subset of the image canvas->drawImageRect(mainImage, subset, SkRect::Make(subset), nullptr); *dstRect = subset; } else { sk_sp result; SkIRect outSubset; SkIPoint offset; result = mainImage->makeWithFilter(filter.get(), subset, clip, &outSubset, &offset); SkASSERT(result); SkASSERT(mainImage->isTextureBacked() == result->isTextureBacked()); *dstRect = SkIRect::MakeXYWH(offset.x(), offset.y(), outSubset.width(), outSubset.height()); canvas->drawImageRect(result, outSubset, SkRect::Make(*dstRect), nullptr); } } typedef GM INHERITED; }; // The different strategies should all look the same, with the exception of filters that affect // transparent black (i.e. the lighting filter). In the save layer case, the filter affects the // transparent pixels outside of the drawn subset, whereas the makeWithFilter is restricted. This // works as intended. DEF_GM( return new ImageMakeWithFilterGM(Strategy::kMakeWithFilter); ) DEF_GM( return new ImageMakeWithFilterGM(Strategy::kSaveLayer); ) // Test with crop rects on the image filters; should look identical to above if working correctly DEF_GM( return new ImageMakeWithFilterGM(Strategy::kMakeWithFilter, true); ) DEF_GM( return new ImageMakeWithFilterGM(Strategy::kSaveLayer, true); )