/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkPath.h" #include "include/core/SkRect.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "src/core/SkCanvasPriv.h" #include "tools/ToolUtils.h" static void do_draw(SkCanvas* canvas, const SkRect& r) { SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); paint.setColor(0x800000FF); canvas->drawRect(r, paint); } /** * Exercise SkCanvasPriv::kDontClipToLayer_SaveLayerFlag flag, which does not limit the clip to the * layer's bounds. Thus when a draw occurs, it can (depending on "where" it is) draw into the layer * and/or draw onto the surrounding portions of the canvas, or both. * * This GM has a 100x100 rectangle (r), which its going to draw. However first it creates a layer * with this flag covering 1/2 of the rectangle (upper half). Then it draws the rect in SRC mode. * * The portion of the draw that intersects the layer should see the SRC draw, apply it to the layer * and then during restore, it will SRC_OVER that layer onto the canvas (SRC_OVER since the layer * has no paint, so it gets the default xfermode during restore). * * Note: when we talk about drawing directly into the "canvas", in fact we are drawing into an * "outer" layer we created (filled with red). This is a testing detail, so that our final * output image is itself opaque, otherwise we make it harder to view the GM as a PNG. * * The portion of the draw below the layer draws directly into the canvas. Since it is in SRC mode, * it will write 0x80 to the canvas' alpha, overwriting the "red", which then gets blended with * the GM's white background. * * The portion in the layer, will end up SRC_OVERing the 0x80 layer pixels onto the canvas' red * pixels, making magenta. * * Thus the expected result is the upper half to be magenta 0xFF7F0080, and the lower half to be * light blue 0xFF7F7FFF. */ DEF_SIMPLE_GM(dont_clip_to_layer, canvas, 120, 120) { const SkRect r { 10, 10, 110, 110 }; // Wrap the entire test inside a red layer, so we don't punch the actual gm's alpha with // kSrc_Mode, which makes it hard to view (we like our GMs to have opaque pixels). canvas->saveLayer(&r, nullptr); canvas->drawColor(SK_ColorRED); SkRect r0 = { 20, 20, 100, 55 }; SkRect r1 = { 20, 65, 100, 100 }; SkCanvas::SaveLayerRec rec; rec.fPaint = nullptr; rec.fBounds = &r0; rec.fBackdrop = nullptr; rec.fSaveLayerFlags = SkCanvasPriv::kDontClipToLayer_SaveLayerFlag; canvas->saveLayer(rec); rec.fBounds = &r1; canvas->saveLayer(rec); do_draw(canvas, r); canvas->restore(); canvas->restore(); canvas->restore(); // red-layer } /** Draw a 2px border around the target, then red behind the target; set the clip to match the target, then draw >> the target in blue. */ static void draw(SkCanvas* canvas, SkRect& target, int x, int y) { SkPaint borderPaint; borderPaint.setColor(SkColorSetRGB(0x0, 0xDD, 0x0)); borderPaint.setAntiAlias(true); SkPaint backgroundPaint; backgroundPaint.setColor(SkColorSetRGB(0xDD, 0x0, 0x0)); backgroundPaint.setAntiAlias(true); SkPaint foregroundPaint; foregroundPaint.setColor(SkColorSetRGB(0x0, 0x0, 0xDD)); foregroundPaint.setAntiAlias(true); canvas->save(); canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); target.inset(SkIntToScalar(-2), SkIntToScalar(-2)); canvas->drawRect(target, borderPaint); target.inset(SkIntToScalar(2), SkIntToScalar(2)); canvas->drawRect(target, backgroundPaint); canvas->clipRect(target, true); target.inset(SkIntToScalar(-4), SkIntToScalar(-4)); canvas->drawRect(target, foregroundPaint); canvas->restore(); } static void draw_square(SkCanvas* canvas, int x, int y) { SkRect target (SkRect::MakeWH(10 * SK_Scalar1, 10 * SK_Scalar1)); draw(canvas, target, x, y); } static void draw_column(SkCanvas* canvas, int x, int y) { SkRect target (SkRect::MakeWH(1 * SK_Scalar1, 10 * SK_Scalar1)); draw(canvas, target, x, y); } static void draw_bar(SkCanvas* canvas, int x, int y) { SkRect target (SkRect::MakeWH(10 * SK_Scalar1, 1 * SK_Scalar1)); draw(canvas, target, x, y); } static void draw_rect_tests(SkCanvas* canvas) { draw_square(canvas, 10, 10); draw_column(canvas, 30, 10); draw_bar(canvas, 10, 30); } /** Test a set of clipping problems discovered while writing blitAntiRect, and test all the code paths through the clipping blitters. Each region should show as a blue center surrounded by a 2px green border, with no red. */ DEF_SIMPLE_GM(aaclip, canvas, 240, 120) { // Initial pixel-boundary-aligned draw draw_rect_tests(canvas); // Repeat 4x with .2, .4, .6, .8 px offsets canvas->translate(SK_Scalar1 / 5, SK_Scalar1 / 5); canvas->translate(SkIntToScalar(50), 0); draw_rect_tests(canvas); canvas->translate(SK_Scalar1 / 5, SK_Scalar1 / 5); canvas->translate(SkIntToScalar(50), 0); draw_rect_tests(canvas); canvas->translate(SK_Scalar1 / 5, SK_Scalar1 / 5); canvas->translate(SkIntToScalar(50), 0); draw_rect_tests(canvas); canvas->translate(SK_Scalar1 / 5, SK_Scalar1 / 5); canvas->translate(SkIntToScalar(50), 0); draw_rect_tests(canvas); } ///////////////////////////////////////////////////////////////////////// #ifdef SK_BUILD_FOR_MAC #include "include/utils/mac/SkCGUtils.h" static std::unique_ptr make_canvas(const SkBitmap& bm) { const SkImageInfo& info = bm.info(); if (info.bytesPerPixel() == 4) { return SkCanvas::MakeRasterDirectN32(info.width(), info.height(), (SkPMColor*)bm.getPixels(), bm.rowBytes()); } else { return std::make_unique(bm); } } static void test_image(SkCanvas* canvas, const SkImageInfo& info) { SkBitmap bm; bm.allocPixels(info); if (info.isOpaque()) { bm.eraseColor(SK_ColorGREEN); } else { bm.eraseColor(0); } SkPaint paint; paint.setAntiAlias(true); paint.setColor(SK_ColorBLUE); make_canvas(bm)->drawCircle(50, 50, 49, paint); canvas->drawBitmap(bm, 10, 10); CGImageRef image = SkCreateCGImageRefWithColorspace(bm, nullptr); SkBitmap bm2; SkCreateBitmapFromCGImage(&bm2, image); canvas->drawBitmap(bm2, 10, 120); canvas->drawImage(SkMakeImageFromCGImage(image), 10, 120 + bm2.height() + 10); CGImageRelease(image); } DEF_SIMPLE_GM(cgimage, canvas, 800, 250) { const struct { SkColorType fCT; SkAlphaType fAT; } rec[] = { { kRGB_565_SkColorType, kOpaque_SkAlphaType }, { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, { kRGBA_8888_SkColorType, kOpaque_SkAlphaType }, { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, { kBGRA_8888_SkColorType, kOpaque_SkAlphaType }, }; for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) { SkImageInfo info = SkImageInfo::Make(100, 100, rec[i].fCT, rec[i].fAT); test_image(canvas, info); canvas->translate(info.width() + 10, 0); } } #endif /////////////////////////////////////////////////////////////////////////////////////////////////// // https://bug.skia.org/3716 class ClipCubicGM : public skiagm::GM { const SkScalar W = 100; const SkScalar H = 240; SkPath fVPath, fHPath; public: ClipCubicGM() { fVPath.moveTo(W, 0); fVPath.cubicTo(W, H-10, 0, 10, 0, H); SkMatrix pivot; pivot.setRotate(90, W/2, H/2); fVPath.transform(pivot, &fHPath); } protected: SkString onShortName() override { return SkString("clipcubic"); } SkISize onISize() override { return SkISize::Make(400, 410); } void doDraw(SkCanvas* canvas, const SkPath& path) { SkPaint paint; paint.setAntiAlias(true); paint.setColor(0xFFCCCCCC); canvas->drawPath(path, paint); paint.setColor(SK_ColorRED); paint.setStyle(SkPaint::kStroke_Style); canvas->drawPath(path, paint); } void drawAndClip(SkCanvas* canvas, const SkPath& path, SkScalar dx, SkScalar dy) { SkAutoCanvasRestore acr(canvas, true); SkRect r = SkRect::MakeXYWH(0, H/4, W, H/2); SkPaint paint; paint.setColor(ToolUtils::color_to_565(0xFF8888FF)); canvas->drawRect(r, paint); this->doDraw(canvas, path); canvas->translate(dx, dy); canvas->drawRect(r, paint); canvas->clipRect(r); this->doDraw(canvas, path); } void onDraw(SkCanvas* canvas) override { canvas->translate(80, 10); this->drawAndClip(canvas, fVPath, 200, 0); canvas->translate(0, 200); this->drawAndClip(canvas, fHPath, 200, 0); } private: typedef skiagm::GM INHERITED; }; DEF_GM(return new ClipCubicGM;)