/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/Benchmark.h" #include "include/core/SkStream.h" class StreamBench : public Benchmark { SkString fName; const bool fTestWrite4; public: StreamBench(bool testWrite4) : fTestWrite4(testWrite4) { fName.printf("wstream_%d", testWrite4); } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } protected: const char* onGetName() override { return fName.c_str(); } void onDraw(int loops, SkCanvas* canvas) override { const char t3[] = { 1, 2, 3 }; const char t5[] = { 1, 2, 3, 4, 5 }; for (int i = 0; i < loops*100; ++i) { SkDynamicMemoryWStream stream; for (int j = 0; j < 10000; ++j) { if (fTestWrite4) { stream.write32(j); stream.write32(j+j); } else { stream.write(t3, 3); stream.write(t5, 5); } } } } private: using INHERITED = Benchmark; }; /////////////////////////////////////////////////////////////////////////////// DEF_BENCH(return new StreamBench(false);) DEF_BENCH(return new StreamBench(true);)