// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=08464e32d22421d2b254c71a84545ef5 REG_FIDDLE(Matrix_getTranslateY, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkMatrix matrix; matrix.setTranslate(42, 24); SkDebugf("matrix.getTranslateY() %c= 24\n", matrix.getTranslateY() == 24 ? '=' : '!'); } } // END FIDDLE