// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=73ac71a8a30841873577c11c6c9b38ee REG_FIDDLE(Matrix_isTranslate, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkMatrix matrix; for (SkScalar scaleX : { 1, 2 } ) { for (SkScalar translateX : { 0, 20 } ) { matrix.setAll(scaleX, 0, translateX, 0, 1, 0, 0, 0, 1); SkDebugf("is translate: %s\n", matrix.isTranslate() ? "true" : "false"); } } } } // END FIDDLE