/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDeque_DEFINED #define SkDeque_DEFINED #include "include/core/SkTypes.h" /* * The deque class works by blindly creating memory space of a specified element * size. It manages the memory as a doubly linked list of blocks each of which * can contain multiple elements. Pushes and pops add/remove blocks from the * beginning/end of the list as necessary while each block tracks the used * portion of its memory. * One behavior to be aware of is that the pops do not immediately remove an * empty block from the beginning/end of the list (Presumably so push/pop pairs * on the block boundaries don't cause thrashing). This can result in the first/ * last element not residing in the first/last block. */ class SK_API SkDeque { public: /** * elemSize specifies the size of each individual element in the deque * allocCount specifies how many elements are to be allocated as a block */ explicit SkDeque(size_t elemSize, int allocCount = 1); SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount = 1); ~SkDeque(); bool empty() const { return 0 == fCount; } int count() const { return fCount; } size_t elemSize() const { return fElemSize; } const void* front() const { return fFront; } const void* back() const { return fBack; } void* front() { return (void*)((const SkDeque*)this)->front(); } void* back() { return (void*)((const SkDeque*)this)->back(); } /** * push_front and push_back return a pointer to the memory space * for the new element */ void* push_front(); void* push_back(); void pop_front(); void pop_back(); private: struct Block; public: class Iter { public: enum IterStart { kFront_IterStart, kBack_IterStart, }; /** * Creates an uninitialized iterator. Must be reset() */ Iter(); Iter(const SkDeque& d, IterStart startLoc); void* next(); void* prev(); void reset(const SkDeque& d, IterStart startLoc); private: SkDeque::Block* fCurBlock; char* fPos; size_t fElemSize; }; // Inherit privately from Iter to prevent access to reverse iteration class F2BIter : private Iter { public: F2BIter() {} /** * Wrap Iter's 2 parameter ctor to force initialization to the * beginning of the deque */ F2BIter(const SkDeque& d) : INHERITED(d, kFront_IterStart) {} using Iter::next; /** * Wrap Iter::reset to force initialization to the beginning of the * deque */ void reset(const SkDeque& d) { this->INHERITED::reset(d, kFront_IterStart); } private: typedef Iter INHERITED; }; private: // allow unit test to call numBlocksAllocated friend class DequeUnitTestHelper; void* fFront; void* fBack; Block* fFrontBlock; Block* fBackBlock; size_t fElemSize; void* fInitialStorage; int fCount; // number of elements in the deque int fAllocCount; // number of elements to allocate per block Block* allocateBlock(int allocCount); void freeBlock(Block* block); /** * This returns the number of chunk blocks allocated by the deque. It * can be used to gauge the effectiveness of the selected allocCount. */ int numBlocksAllocated() const; SkDeque(const SkDeque&) = delete; SkDeque& operator=(const SkDeque&) = delete; }; #endif