#!/bin/bash # Copyright 2019 Google LLC # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. set -ex BASE_DIR=`cd $(dirname ${BASH_SOURCE[0]}) && pwd` # This expects the environment variable EMSDK to be set if [[ ! -d $EMSDK ]]; then echo "Be sure to set the EMSDK environment variable." exit 1 fi # Navigate to SKIA_HOME from where this file is located. pushd $BASE_DIR/../.. source $EMSDK/emsdk_env.sh EMCC=`which emcc` EMCXX=`which em++` EMAR=`which emar` if [[ $@ == *debug* ]]; then echo "Building a Debug build" EXTRA_CFLAGS="\"-DSK_DEBUG\"," RELEASE_CONF="-O0 --js-opts 0 -s DEMANGLE_SUPPORT=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 -g4 \ --source-map-base /node_modules/debugger/bin/ -DSK_DEBUG" BUILD_DIR=${BUILD_DIR:="out/debugger_wasm_debug"} else echo "Building a Release build" EXTRA_CFLAGS="\"-DSK_RELEASE\", \"-DGR_GL_CHECK_ALLOC_WITH_GET_ERROR=0\"," RELEASE_CONF="-Oz --closure 1 --llvm-lto 3 -DSK_RELEASE -DGR_GL_CHECK_ALLOC_WITH_GET_ERROR=0" BUILD_DIR=${BUILD_DIR:="out/debugger_wasm"} fi mkdir -p $BUILD_DIR BUILTIN_FONT="$BASE_DIR/fonts/NotoMono-Regular.ttf.cpp" # Generate the font's binary file (which is covered by .gitignore) python tools/embed_resources.py \ --name SK_EMBEDDED_FONTS \ --input $BASE_DIR/fonts/NotoMono-Regular.ttf \ --output $BASE_DIR/fonts/NotoMono-Regular.ttf.cpp \ --align 4 GN_GPU_FLAGS="\"-DSK_DISABLE_LEGACY_SHADERCONTEXT\"," WASM_GPU="-lEGL -lGLESv2 -DSK_SUPPORT_GPU=1 -DSK_GL \ -DSK_DISABLE_LEGACY_SHADERCONTEXT --pre-js $BASE_DIR/cpu.js --pre-js $BASE_DIR/gpu.js" # Turn off exiting while we check for ninja (which may not be on PATH) set +e NINJA=`which ninja` if [[ -z $NINJA ]]; then git clone "https://chromium.googlesource.com/chromium/tools/depot_tools.git" --depth 1 $BUILD_DIR/depot_tools NINJA=$BUILD_DIR/depot_tools/ninja fi # Re-enable error checking set -e ./bin/fetch-gn echo "Compiling bitcode" ./bin/gn gen ${BUILD_DIR} \ --args="cc=\"${EMCC}\" \ cxx=\"${EMCXX}\" \ ar=\"${EMAR}\" \ extra_cflags_cc=[\"-frtti\"] \ extra_cflags=[\"-s\", \"WARN_UNALIGNED=1\", \"-s\", \"MAIN_MODULE=1\", \"-DSKNX_NO_SIMD\", \"-DSK_DISABLE_AAA\", ${GN_GPU_FLAGS} ${EXTRA_CFLAGS} ] \ is_debug=false \ is_official_build=true \ is_component_build=false \ werror=true \ target_cpu=\"wasm\" \ \ skia_use_angle = false \ skia_use_dng_sdk=false \ skia_use_egl=true \ skia_use_expat=false \ skia_use_fontconfig=false \ skia_use_freetype=true \ skia_use_libheif=false \ skia_use_libjpeg_turbo_decode=true \ skia_use_libjpeg_turbo_encode=false \ skia_use_libpng_decode=true \ skia_use_libpng_encode=false \ skia_use_libwebp_decode=true \ skia_use_libwebp_encode=false \ skia_use_wuffs=true \ skia_use_lua=false \ skia_use_piex=false \ skia_use_system_libpng=false \ skia_use_system_freetype2=false \ skia_use_system_libjpeg_turbo = false \ skia_use_system_libwebp=false \ skia_use_system_zlib=false\ skia_use_vulkan=false \ skia_use_zlib=true \ skia_enable_gpu=true \ skia_enable_tools=false \ skia_enable_skshaper=false \ skia_enable_ccpr=false \ skia_enable_nvpr=false \ skia_enable_fontmgr_empty=false \ skia_enable_pdf=false" # Build all the libs, we'll link the appropriate ones down below ${NINJA} -C ${BUILD_DIR} libskia.a libdebugcanvas.a export EMCC_CLOSURE_ARGS="--externs $BASE_DIR/externs.js " echo "Generating final debugger wasm and javascript" # Emscripten prefers that the .a files go last in order, otherwise, it # may drop symbols that it incorrectly thinks aren't used. One day, # Emscripten will use LLD, which may relax this requirement. ${EMCXX} \ $RELEASE_CONF \ -I. \ -Ithird_party/icu \ -Ithird_party/skcms \ -DSK_DISABLE_AAA \ -std=c++17 \ $WASM_GPU \ --pre-js $BASE_DIR/helper.js \ --post-js $BASE_DIR/ready.js \ --bind \ $BASE_DIR/fonts/NotoMono-Regular.ttf.cpp \ $BASE_DIR/debugger_bindings.cpp \ $BUILD_DIR/libdebugcanvas.a \ $BUILD_DIR/libskia.a \ -s ALLOW_MEMORY_GROWTH=1 \ -s EXPORT_NAME="DebuggerInit" \ -s FORCE_FILESYSTEM=0 \ -s MODULARIZE=1 \ -s NO_EXIT_RUNTIME=1 \ -s STRICT=1 \ -s TOTAL_MEMORY=128MB \ -s WARN_UNALIGNED=1 \ -s WASM=1 \ -s USE_WEBGL2=1 \ -o $BUILD_DIR/debugger.js