/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorPriv.h" #include "include/core/SkImageInfo.h" #include "include/core/SkPaint.h" #include "include/core/SkPixmap.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/private/SkNx.h" #include "src/core/SkMipmap.h" #include "src/core/SkMipmapBuilder.h" #include "tools/Resources.h" #include "tools/ToolUtils.h" #include class ShowMipLevels3 : public skiagm::GM { sk_sp fImg; SkString onShortName() override { return SkString("showmiplevels_explicit"); } SkISize onISize() override { return {1130, 970}; } void onOnceBeforeDraw() override { fImg = GetResourceAsImage("images/ship.png"); fImg = fImg->makeRasterImage(); // makeWithMips only works on raster for now const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; SkMipmapBuilder builder(fImg->imageInfo()); for (int i = 0; i < builder.countLevels(); ++i) { auto surf = SkSurface::MakeRasterDirect(builder.level(i)); surf->getCanvas()->drawColor(colors[i % SK_ARRAY_COUNT(colors)]); } fImg = builder.attachTo(fImg.get()); } DrawResult onDraw(SkCanvas* canvas, SkString*) override { canvas->drawColor(0xFFDDDDDD); canvas->translate(10, 10); for (auto mm : {SkMipmapMode::kNone, SkMipmapMode::kNearest, SkMipmapMode::kLinear}) { for (auto fm : {SkFilterMode::kNearest, SkFilterMode::kLinear}) { canvas->translate(0, draw_downscaling(canvas, {fm, mm})); } } return DrawResult::kOk; } private: SkScalar draw_downscaling(SkCanvas* canvas, SkSamplingOptions sampling) { SkAutoCanvasRestore acr(canvas, true); SkPaint paint; SkRect r = {0, 0, 150, 150}; for (float scale = 1; scale >= 0.1f; scale *= 0.7f) { SkMatrix matrix = SkMatrix::Scale(scale, scale); paint.setShader(fImg->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, sampling, &matrix)); canvas->drawRect(r, paint); canvas->translate(r.width() + 10, 0); } return r.height() + 10; } using INHERITED = skiagm::GM; }; DEF_GM( return new ShowMipLevels3; )