/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This test only works with the GPU backend. #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorFilter.h" #include "include/core/SkImage.h" #include "include/core/SkImageInfo.h" #include "include/core/SkPaint.h" #include "include/core/SkPixmap.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTypes.h" #include "include/gpu/GrBackendSurface.h" #include "include/gpu/GrDirectContext.h" #include "include/gpu/GrTypes.h" #include "include/private/SkTo.h" #include "src/core/SkMathPriv.h" #include "src/core/SkYUVMath.h" #include "tools/Resources.h" #include "tools/gpu/YUVUtils.h" namespace skiagm { class ImageFromYUVTextures : public GM { public: ImageFromYUVTextures() { this->setBGColor(0xFFFFFFFF); } protected: SkString onShortName() override { return SkString("image_from_yuv_textures"); } SkISize onISize() override { return {1420, 610}; } static std::unique_ptr CreatePlanes(const char* name) { SkBitmap bmp; if (!GetResourceAsBitmap(name, &bmp)) { return {}; } if (bmp.colorType() != kRGBA_8888_SkColorType) { auto info = bmp.info().makeColorType(kRGBA_8888_SkColorType); SkBitmap copy; copy.allocPixels(info); SkAssertResult(bmp.readPixels(copy.pixmap())); bmp = copy; } SkYUVAPixmapInfo pixmapInfo({bmp.dimensions(), SkYUVAInfo::PlaneConfig::kY_U_V_A, SkYUVAInfo::Subsampling::k420, kJPEG_Full_SkYUVColorSpace}, SkYUVAPixmapInfo::DataType::kUnorm8, nullptr); auto pixmaps = SkYUVAPixmaps::Allocate(pixmapInfo); unsigned char* yuvPixels[] = { static_cast(pixmaps.planes()[0].writable_addr()), static_cast(pixmaps.planes()[1].writable_addr()), static_cast(pixmaps.planes()[2].writable_addr()), static_cast(pixmaps.planes()[3].writable_addr()), }; float m[20]; SkColorMatrix_RGB2YUV(pixmaps.yuvaInfo().yuvColorSpace(), m); // Here we encode using the kJPEG_SkYUVColorSpace (i.e., full-swing Rec 601) even though // we will draw it with all the supported yuv color spaces when converted back to RGB for (int j = 0; j < pixmaps.planes()[0].height(); ++j) { for (int i = 0; i < pixmaps.planes()[0].width(); ++i) { auto rgba = *bmp.getAddr32(i, j); auto r = (rgba & 0x000000ff) >> 0; auto g = (rgba & 0x0000ff00) >> 8; auto b = (rgba & 0x00ff0000) >> 16; auto a = (rgba & 0xff000000) >> 24; yuvPixels[0][j*pixmaps.planes()[0].width() + i] = SkToU8( sk_float_round2int(m[0]*r + m[1]*g + m[2]*b + m[3]*a + 255*m[4])); yuvPixels[3][j*pixmaps.planes()[0].width() + i] = SkToU8(sk_float_round2int( m[15]*r + m[16]*g + m[17]*b + m[18]*a + 255*m[19])); } } for (int j = 0; j < pixmaps.planes()[1].height(); ++j) { for (int i = 0; i < pixmaps.planes()[1].width(); ++i) { // Average together 4 pixels of RGB. int rgba[] = {0, 0, 0, 0}; int denom = 0; int ylimit = std::min(2*j + 2, pixmaps.planes()[0].height()); int xlimit = std::min(2*i + 2, pixmaps.planes()[0].width()); for (int y = 2*j; y < ylimit; ++y) { for (int x = 2*i; x < xlimit; ++x) { auto src = *bmp.getAddr32(x, y); rgba[0] += (src & 0x000000ff) >> 0; rgba[1] += (src & 0x0000ff00) >> 8; rgba[2] += (src & 0x00ff0000) >> 16; rgba[3] += (src & 0xff000000) >> 24; ++denom; } } for (int c = 0; c < 4; ++c) { rgba[c] /= denom; } int uvIndex = j*pixmaps.planes()[1].width() + i; yuvPixels[1][uvIndex] = SkToU8(sk_float_round2int( m[5]*rgba[0] + m[6]*rgba[1] + m[7]*rgba[2] + m[8]*rgba[3] + 255*m[9])); yuvPixels[2][uvIndex] = SkToU8(sk_float_round2int( m[10]*rgba[0] + m[11]*rgba[1] + m[12]*rgba[2] + m[13]*rgba[3] + 255*m[14])); } } return sk_gpu_test::LazyYUVImage::Make(std::move(pixmaps)); } sk_sp makeYUVAImage(GrDirectContext* context) { return fLazyYUVImage->refImage(context, sk_gpu_test::LazyYUVImage::Type::kFromTextures); } sk_sp createReferenceImage(GrDirectContext* dContext) { auto planarImage = this->makeYUVAImage(dContext); if (!planarImage) { return nullptr; } auto resultInfo = SkImageInfo::Make(fLazyYUVImage->dimensions(), kRGBA_8888_SkColorType, kPremul_SkAlphaType); auto resultSurface = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kYes, resultInfo, 1, kTopLeft_GrSurfaceOrigin, nullptr); if (!resultSurface) { return nullptr; } resultSurface->getCanvas()->drawImage(std::move(planarImage), 0, 0); return resultSurface->makeImageSnapshot(); } DrawResult onGpuSetup(GrDirectContext* dContext, SkString* errorMsg) override { if (!dContext || dContext->abandoned()) { *errorMsg = "DirectContext required to create YUV images"; return DrawResult::kSkip; } if (!fLazyYUVImage) { fLazyYUVImage = CreatePlanes("images/mandrill_32.png"); } // We make a version of this image for each draw because, if any draw flattens it to // RGBA, then all subsequent draws would use the RGBA texture. for (int i = 0; i < kNumImages; ++i) { fYUVAImages[i] = this->makeYUVAImage(dContext); if (!fYUVAImages[i]) { *errorMsg = "Couldn't create src YUVA image."; return DrawResult::kFail; } } fReferenceImage = this->createReferenceImage(dContext); if (!fReferenceImage) { *errorMsg = "Couldn't create reference YUVA image."; return DrawResult::kFail; } // Some backends (e.g., Vulkan) require all work be completed for backend textures // before they are deleted. Since we don't know when we'll next have access to a // direct context, flush all the work now. dContext->flush(); dContext->submit(true); return DrawResult::kOk; } void onGpuTeardown() override { for (sk_sp& image : fYUVAImages) { image.reset(); } fReferenceImage.reset(); } SkImage* getYUVAImage(int index) { SkASSERT(index >= 0 && index < kNumImages); return fYUVAImages[index].get(); } void onDraw(SkCanvas* canvas) override { auto draw_image = [canvas](SkImage* image, const SkSamplingOptions& sampling) -> SkSize { if (!image) { return {0, 0}; } canvas->drawImage(image, 0, 0, sampling, nullptr); return {SkIntToScalar(image->width()), SkIntToScalar(image->height())}; }; auto draw_image_rect = [canvas](SkImage* image, const SkSamplingOptions& sampling) -> SkSize { if (!image) { return {0, 0}; } auto subset = SkRect::Make(image->dimensions()); subset.inset(subset.width() * .05f, subset.height() * .1f); auto dst = SkRect::MakeWH(subset.width(), subset.height()); canvas->drawImageRect(image, subset, dst, sampling, nullptr, SkCanvas::kStrict_SrcRectConstraint); return {dst.width(), dst.height()}; }; auto draw_image_shader = [canvas](SkImage* image, const SkSamplingOptions& sampling) -> SkSize { if (!image) { return {0, 0}; } SkMatrix m; m.setRotate(45, image->width()/2.f, image->height()/2.f); SkPaint paint; paint.setShader(image->makeShader(SkTileMode::kMirror, SkTileMode::kDecal, sampling, m)); auto rect = SkRect::MakeWH(image->width() * 1.3f, image->height()); canvas->drawRect(rect, paint); return {rect.width(), rect.height()}; }; canvas->translate(kPad, kPad); int imageIndex = 0; using DrawSig = SkSize(SkImage* image, const SkSamplingOptions&); using DF = std::function; for (const auto& draw : {DF(draw_image), DF(draw_image_rect), DF(draw_image_shader)}) { for (auto scale : {1.f, 4.f, 0.75f}) { SkScalar h = 0; canvas->save(); for (const auto& sampling : { SkSamplingOptions(SkFilterMode::kNearest), SkSamplingOptions(SkFilterMode::kLinear), SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNearest), SkSamplingOptions(SkCubicResampler::Mitchell())}) { canvas->save(); canvas->scale(scale, scale); auto s1 = draw(this->getYUVAImage(imageIndex++), sampling); canvas->restore(); canvas->translate(kPad + SkScalarCeilToScalar(scale*s1.width()), 0); canvas->save(); canvas->scale(scale, scale); auto s2 = draw(fReferenceImage.get(), sampling); canvas->restore(); canvas->translate(kPad + SkScalarCeilToScalar(scale*s2.width()), 0); h = std::max({h, s1.height(), s2.height()}); } canvas->restore(); canvas->translate(0, kPad + SkScalarCeilToScalar(scale*h)); } } } private: std::unique_ptr fLazyYUVImage; // 3 draws x 3 scales x 4 filter qualities inline static constexpr int kNumImages = 3 * 3 * 4; sk_sp fYUVAImages[kNumImages]; sk_sp fReferenceImage; inline static constexpr SkScalar kPad = 10.0f; using INHERITED = GM; }; DEF_GM(return new ImageFromYUVTextures;) } // namespace skiagm