// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=9a39c56e95b19a657133b7ad1fe0cf03 REG_FIDDLE(Path_computeTightBounds, 256, 256, true, 0) { void draw(SkCanvas* canvas) { auto debugster = [](const char* prefix, const SkPath& path) -> void { const SkRect& bounds = path.computeTightBounds(); SkDebugf("%s bounds = %g, %g, %g, %g\n", prefix, bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); }; SkPath path; debugster("empty", path); path.addCircle(50, 45, 25); debugster("circle", path); SkMatrix matrix; matrix.setRotate(45, 50, 45); path.transform(matrix); debugster("rotated circle", path); } } // END FIDDLE