/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef ToolUtils_DEFINED #define ToolUtils_DEFINED #include "include/core/SkColor.h" #include "include/core/SkData.h" #include "include/core/SkEncodedImageFormat.h" #include "include/core/SkFont.h" #include "include/core/SkFontStyle.h" #include "include/core/SkFontTypes.h" #include "include/core/SkImageEncoder.h" #include "include/core/SkImageInfo.h" #include "include/core/SkPixmap.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkStream.h" #include "include/core/SkSurface.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/private/SkTArray.h" #include "include/private/SkTDArray.h" #include "include/utils/SkRandom.h" #include "src/core/SkTInternalLList.h" class SkBitmap; class SkCanvas; class SkFontStyle; class SkImage; class SkPath; class SkPixmap; class SkRRect; class SkShader; class SkSurface; class SkSurfaceProps; class SkTextBlobBuilder; class SkTypeface; namespace ToolUtils { const char* alphatype_name (SkAlphaType); const char* colortype_name (SkColorType); const char* colortype_depth(SkColorType); // like colortype_name, but channel order agnostic const char* tilemode_name(SkTileMode); /** * Map opaque colors from 8888 to 565. */ SkColor color_to_565(SkColor color); /* Return a color emoji typeface with planets to scale if available. */ sk_sp planet_typeface(); /** Return a color emoji typeface if available. */ sk_sp emoji_typeface(); /** Sample text for the emoji_typeface font. */ constexpr const char* emoji_sample_text() { return "\xF0\x9F\x98\x80" " " "\xE2\x99\xA2"; // 😀 ♢ } /** A simple SkUserTypeface for testing. */ sk_sp sample_user_typeface(); /** * Returns a platform-independent text renderer. */ sk_sp create_portable_typeface(const char* name, SkFontStyle style); static inline sk_sp create_portable_typeface() { return create_portable_typeface(nullptr, SkFontStyle()); } void get_text_path(const SkFont&, const void* text, size_t length, SkTextEncoding, SkPath*, const SkPoint* positions = nullptr); /** * Returns true iff all of the pixels between the two images are identical. * * If the configs differ, return false. */ bool equal_pixels(const SkPixmap&, const SkPixmap&); bool equal_pixels(const SkBitmap&, const SkBitmap&); bool equal_pixels(const SkImage* a, const SkImage* b); /** Returns a newly created CheckerboardShader. */ sk_sp create_checkerboard_shader(SkColor c1, SkColor c2, int size); /** Draw a checkerboard pattern in the current canvas, restricted to the current clip, using SkXfermode::kSrc_Mode. */ void draw_checkerboard(SkCanvas* canvas, SkColor color1, SkColor color2, int checkSize); /** Make it easier to create a bitmap-based checkerboard */ SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize); sk_sp create_checkerboard_image(int w, int h, SkColor c1, SkColor c2, int checkSize); /** A default checkerboard. */ inline void draw_checkerboard(SkCanvas* canvas) { ToolUtils::draw_checkerboard(canvas, 0xFF999999, 0xFF666666, 8); } SkBitmap create_string_bitmap(int w, int h, SkColor c, int x, int y, int textSize, const char* str); sk_sp create_string_image(int w, int h, SkColor c, int x, int y, int textSize, const char* str); // If the canvas does't make a surface (e.g. recording), make a raster surface sk_sp makeSurface(SkCanvas*, const SkImageInfo&, const SkSurfaceProps* = nullptr); // A helper for inserting a drawtext call into a SkTextBlobBuilder void add_to_text_blob_w_len(SkTextBlobBuilder*, const char* text, size_t len, SkTextEncoding, const SkFont&, SkScalar x, SkScalar y); void add_to_text_blob(SkTextBlobBuilder*, const char* text, const SkFont&, SkScalar x, SkScalar y); // Constructs a star by walking a 'numPts'-sided regular polygon with even/odd fill: // // moveTo(pts[0]); // lineTo(pts[step % numPts]); // ... // lineTo(pts[(step * (N - 1)) % numPts]); // // numPts=5, step=2 will produce a classic five-point star. // // numPts and step must be co-prime. SkPath make_star(const SkRect& bounds, int numPts = 5, int step = 2); void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst); void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst); void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst); // A helper object to test the topological sorting code (TopoSortBench.cpp & TopoSortTest.cpp) class TopoTestNode : public SkRefCnt { public: TopoTestNode(int id) : fID(id) {} void dependsOn(TopoTestNode* src) { *fDependencies.append() = src; } void targets(uint32_t target) { *fTargets.append() = target; } int id() const { return fID; } void reset() { fOutputPos = 0; fTempMark = false; fWasOutput = false; } uint32_t outputPos() const { SkASSERT(fWasOutput); return fOutputPos; } // check that the topological sort is valid for this node bool check() { if (!fWasOutput) { return false; } for (int i = 0; i < fDependencies.count(); ++i) { if (!fDependencies[i]->fWasOutput) { return false; } // This node should've been output after all the nodes on which it depends if (fOutputPos < fDependencies[i]->outputPos()) { return false; } } return true; } // The following 7 methods are needed by the topological sort static void SetTempMark(TopoTestNode* node) { node->fTempMark = true; } static void ResetTempMark(TopoTestNode* node) { node->fTempMark = false; } static bool IsTempMarked(TopoTestNode* node) { return node->fTempMark; } static void Output(TopoTestNode* node, uint32_t outputPos) { SkASSERT(!node->fWasOutput); node->fOutputPos = outputPos; node->fWasOutput = true; } static bool WasOutput(TopoTestNode* node) { return node->fWasOutput; } static uint32_t GetIndex(TopoTestNode* node) { return node->outputPos(); } static int NumDependencies(TopoTestNode* node) { return node->fDependencies.count(); } static TopoTestNode* Dependency(TopoTestNode* node, int index) { return node->fDependencies[index]; } static int NumTargets(TopoTestNode* node) { return node->fTargets.count(); } static uint32_t GetTarget(TopoTestNode* node, int i) { return node->fTargets[i]; } static uint32_t GetID(TopoTestNode* node) { return node->id(); } // Helper functions for TopoSortBench & TopoSortTest static void AllocNodes(SkTArray>* graph, int num) { graph->reserve_back(num); for (int i = 0; i < num; ++i) { graph->push_back(sk_sp(new TopoTestNode(i))); } } #ifdef SK_DEBUG static void Print(const SkTArray& graph) { for (int i = 0; i < graph.count(); ++i) { SkDebugf("%d, ", graph[i]->id()); } SkDebugf("\n"); } #endif // randomize the array static void Shuffle(SkTArray>* graph, SkRandom* rand) { for (int i = graph->count() - 1; i > 0; --i) { int swap = rand->nextU() % (i + 1); (*graph)[i].swap((*graph)[swap]); } } SK_DECLARE_INTERNAL_LLIST_INTERFACE(TopoTestNode); private: int fID; uint32_t fOutputPos = 0; bool fTempMark = false; bool fWasOutput = false; SkTDArray fDependencies; SkTDArray fTargets; }; template inline bool EncodeImageToFile(const char* path, const T& src, SkEncodedImageFormat f, int q) { SkFILEWStream file(path); return file.isValid() && SkEncodeImage(&file, src, f, q); } bool copy_to(SkBitmap* dst, SkColorType dstCT, const SkBitmap& src); void copy_to_g8(SkBitmap* dst, const SkBitmap& src); class PixelIter { public: PixelIter(); PixelIter(SkSurface* surf) { SkPixmap pm; if (!surf->peekPixels(&pm)) { pm.reset(); } this->reset(pm); } void reset(const SkPixmap& pm) { fPM = pm; fLoc = {-1, 0}; } void* next(SkIPoint* loc = nullptr) { if (!fPM.addr()) { return nullptr; } fLoc.fX += 1; if (fLoc.fX >= fPM.width()) { fLoc.fX = 0; if (++fLoc.fY >= fPM.height()) { this->setDone(); return nullptr; } } if (loc) { *loc = fLoc; } return fPM.writable_addr(fLoc.fX, fLoc.fY); } void setDone() { fPM.reset(); } private: SkPixmap fPM; SkIPoint fLoc; }; using PathSniffCallback = void(const SkMatrix&, const SkPath&, const SkPaint&); // Calls the provided PathSniffCallback for each path in the given file. // Supported file formats are .svg and .skp. void sniff_paths(const char filepath[], std::function); #if SK_SUPPORT_GPU sk_sp MakeTextureImage(SkCanvas* canvas, sk_sp orig); #endif } // namespace ToolUtils #endif // ToolUtils_DEFINED