/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrContextOptions_DEFINED #define GrContextOptions_DEFINED #include "SkTypes.h" struct GrContextOptions { GrContextOptions() : fDrawPathToCompressedTexture(false) , fSuppressPrints(false) , fMaxTextureSizeOverride(SK_MaxS32) , fSuppressDualSourceBlending(false) , fGeometryBufferMapThreshold(-1) , fUseDrawInsteadOfPartialRenderTargetWrite(false) , fImmediateMode(false) {} // EXPERIMENTAL // May be removed in the future, or may become standard depending // on the outcomes of a variety of internal tests. bool fDrawPathToCompressedTexture; // Suppress prints for the GrContext. bool fSuppressPrints; /** Overrides: These options override feature detection using backend API queries. These overrides can only reduce the feature set or limits, never increase them beyond the detected values. */ int fMaxTextureSizeOverride; bool fSuppressDualSourceBlending; /** the threshold in bytes above which we will use a buffer mapping API to map vertex and index buffers to CPU memory in order to update them. A value of -1 means the GrContext should deduce the optimal value for this platform. */ int fGeometryBufferMapThreshold; /** some gpus have problems with partial writes of the rendertarget */ bool fUseDrawInsteadOfPartialRenderTargetWrite; /** The GrContext operates in immedidate mode. It will issue all draws to the backend API immediately. Intended to ease debugging. */ bool fImmediateMode; }; #endif