#include "SampleCode.h" #include "SkCanvas.h" namespace { SkBitmap make_bitmap() { SkBitmap bm; bm.setConfig(SkBitmap::kARGB_8888_Config , 10, 10); bm.allocPixels(); for (int y = 0; y < bm.height(); y++) { uint32_t* p = bm.getAddr32(0, y); for (int x = 0; x < bm.width(); x++) { p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; } } bm.unlockPixels(); return bm; } } // unnamed namespace class TextureDomainView : public SampleView { SkBitmap fBM; public: TextureDomainView(){ fBM = make_bitmap(); } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "Texture Domian"); return true; } return this->INHERITED::onQuery(evt); } virtual void onDrawContent(SkCanvas* canvas) { SkIRect srcRect; SkRect dstRect; SkPaint paint; paint.setFilterBitmap(true); srcRect.setXYWH(1, 1, 8, 8); dstRect.setXYWH(10.0f, 10.0f, 810.0f, 810.0f); canvas->drawBitmapRect(fBM, &srcRect, dstRect, &paint); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new TextureDomainView; } static SkViewRegister reg(MyFactory);