/************************************************************************************************** *** This file was autogenerated from GrMainCoords.fp; do not modify. **************************************************************************************************/ #include "GrMainCoords.h" #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLMainCoords : public GrGLSLFragmentProcessor { public: GrGLSLMainCoords() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrMainCoords& _outer = args.fFp.cast(); (void) _outer; fragBuilder->codeAppendf( R"SkSL(return half4(%s, %s); )SkSL" , args.fSampleCoord, args.fSampleCoord); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { } }; GrGLSLFragmentProcessor* GrMainCoords::onCreateGLSLInstance() const { return new GrGLSLMainCoords(); } void GrMainCoords::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { } bool GrMainCoords::onIsEqual(const GrFragmentProcessor& other) const { const GrMainCoords& that = other.cast(); (void) that; return true; } GrMainCoords::GrMainCoords(const GrMainCoords& src) : INHERITED(kGrMainCoords_ClassID, src.optimizationFlags()) { this->cloneAndRegisterAllChildProcessors(src); this->setUsesSampleCoordsDirectly(); } std::unique_ptr GrMainCoords::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrMainCoords::onDumpInfo() const { return SkString(); } #endif