#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=f1122d6fffddac0167e96fab4b9a862f REG_FIDDLE(Path_addOval_2, 256, 160, false, 0) { void draw(SkCanvas* canvas) { const SkPoint arrow[] = { {0, -5}, {10, 0}, {0, 5} }; const SkRect rect = {10, 10, 54, 54}; SkPaint ovalPaint; ovalPaint.setAntiAlias(true); SkPaint textPaint(ovalPaint); ovalPaint.setStyle(SkPaint::kStroke_Style); SkPaint arrowPaint(ovalPaint); SkPath arrowPath; arrowPath.addPoly(arrow, SK_ARRAY_COUNT(arrow), true); arrowPaint.setPathEffect(SkPath1DPathEffect::Make(arrowPath, 176, 0, SkPath1DPathEffect::kRotate_Style)); for (auto direction : { SkPath::kCW_Direction, SkPath::kCCW_Direction } ) { for (unsigned start : { 0, 1, 2, 3 } ) { SkPath path; path.addOval(rect, direction, start); canvas->drawPath(path, ovalPaint); canvas->drawPath(path, arrowPaint); canvas->drawText(&"0123"[start], 1, rect.centerX(), rect.centerY() + 5, textPaint); canvas->translate(64, 0); } canvas->translate(-256, 72); canvas->drawString(SkPath::kCW_Direction == direction ? "clockwise" : "counterclockwise", 128, 0, textPaint); } } } // END FIDDLE #endif // Disabled until updated to use current API.