/* * Copyright 2019 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "samplecode/Sample.h" #include "src/core/SkGeometry.h" #include "src/core/SkPathPriv.h" #include "tools/ToolUtils.h" #if SK_SUPPORT_GPU #include "include/gpu/GrRecordingContext.h" #include "src/core/SkCanvasPriv.h" #include "src/gpu/GrClip.h" #include "src/gpu/GrMemoryPool.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/gpu/GrSurfaceDrawContext.h" #include "src/gpu/tessellate/GrTessellatingStencilFillOp.h" #include "src/gpu/tessellate/GrWangsFormula.h" static float kConicWeight = .5; // This sample enables wireframe and visualizes the triangulation generated by // GrTessellateWedgeShader. class TessellatedWedge : public Sample { public: TessellatedWedge() { #if 0 fPath.moveTo(1, 0); int numSides = 32 * 3; for (int i = 1; i < numSides; ++i) { float theta = 2*3.1415926535897932384626433832785 * i / numSides; fPath.lineTo(std::cos(theta), std::sin(theta)); } fPath.transform(SkMatrix::Scale(200, 200)); fPath.transform(SkMatrix::Translate(300, 300)); #else fPath.moveTo(100, 300); fPath.conicTo(300, 100, 500, 300, kConicWeight); fPath.cubicTo(433, 366, 366, 433, 300, 500); #endif } private: void onDrawContent(SkCanvas*) override; Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override; bool onClick(Sample::Click*) override; bool onChar(SkUnichar) override; SkString name() override { return SkString("TessellatedWedge"); } SkMatrix fLastViewMatrix = SkMatrix::I(); SkPath fPath; GrTessellationPathRenderer::OpFlags fOpFlags = GrTessellationPathRenderer::OpFlags::kWireframe; class Click; }; void TessellatedWedge::onDrawContent(SkCanvas* canvas) { canvas->clear(SK_ColorBLACK); auto ctx = canvas->recordingContext(); GrSurfaceDrawContext* sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); SkString error; if (!sdc || !ctx) { error = "GPU Only."; } else if (!ctx->priv().caps()->drawInstancedSupport()) { error = "Instanced rendering not supported."; } if (!error.isEmpty()) { SkFont font(nullptr, 20); SkPaint captionPaint; captionPaint.setColor(SK_ColorWHITE); canvas->drawString(error.c_str(), 10, 30, font, captionPaint); return; } GrPaint paint; paint.setColor4f({1,0,1,1}); GrAAType aa; if (sdc->numSamples() > 1) { aa = GrAAType::kMSAA; } else { aa = GrAAType::kNone; } sdc->addDrawOp(GrOp::Make(ctx, canvas->getTotalMatrix(), fPath, std::move(paint), aa, fOpFlags)); // Draw the path points. SkPaint pointsPaint; pointsPaint.setColor(SK_ColorBLUE); pointsPaint.setStrokeWidth(8); SkPath devPath = fPath; devPath.transform(canvas->getTotalMatrix()); { SkAutoCanvasRestore acr(canvas, true); canvas->setMatrix(SkMatrix::I()); canvas->drawPoints(SkCanvas::kPoints_PointMode, devPath.countPoints(), SkPathPriv::PointData(devPath), pointsPaint); } fLastViewMatrix = canvas->getTotalMatrix(); SkString caption; caption.printf("w=%f (=/- and +/_ to change)", kConicWeight); SkFont font(nullptr, 20); SkPaint captionPaint; captionPaint.setColor(SK_ColorWHITE); canvas->drawString(caption, 10, 30, font, captionPaint); } class TessellatedWedge::Click : public Sample::Click { public: Click(int ptIdx) : fPtIdx(ptIdx) {} void doClick(SkPath* path) { if (fPtIdx >= 0) { SkPoint pt = path->getPoint(fPtIdx); SkPathPriv::UpdatePathPoint(path, fPtIdx, pt + fCurr - fPrev); } else { path->transform( SkMatrix::Translate(fCurr.x() - fPrev.x(), fCurr.y() - fPrev.y()), path); } } private: int fPtIdx; }; Sample::Click* TessellatedWedge::onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) { const SkPoint* pts = SkPathPriv::PointData(fPath); float fuzz = 20 / fLastViewMatrix.getMaxScale(); for (int i = 0; i < fPath.countPoints(); ++i) { SkPoint screenPoint = pts[i]; if (fabs(x - screenPoint.x()) < fuzz && fabsf(y - screenPoint.y()) < fuzz) { return new Click(i); } } return new Click(-1); } static float find_conic_max_error(const SkConic& conic, int numChops) { if (numChops > 1) { int leftChops = numChops / 2; SkConic halves[2]; if (conic.chopAt((float)leftChops/numChops, halves)) { return std::max(find_conic_max_error(halves[0], leftChops), find_conic_max_error(halves[1], numChops - leftChops)); } } const SkPoint* p = conic.fPts; float w = conic.fW; SkVector n = {p[2].fY - p[0].fY, p[0].fX - p[2].fX}; float h1 = (p[1] - p[0]).dot(n) / n.length(); float h = h1*w / (1 + w); return h; } static void dump_conic_max_errors(const SkPath& path) { SkPath path_; for (auto [verb, pts, w] : SkPathPriv::Iterate(path)) { if (verb == SkPathVerb::kConic) { int n = GrWangsFormula::quadratic(4, pts); float err = find_conic_max_error(SkConic(pts, *w), n); SkDebugf("CONIC MAX ERROR: %f\n", err); } } } bool TessellatedWedge::onClick(Sample::Click* click) { Click* myClick = (Click*)click; myClick->doClick(&fPath); dump_conic_max_errors(fPath); return true; } static SkPath update_weight(const SkPath& path) { SkPath path_; for (auto [verb, pts, _] : SkPathPriv::Iterate(path)) { switch (verb) { case SkPathVerb::kMove: path_.moveTo(pts[0]); break; case SkPathVerb::kLine: path_.lineTo(pts[1]); break; case SkPathVerb::kQuad: path_.quadTo(pts[1], pts[2]); break; case SkPathVerb::kCubic: path_.cubicTo(pts[1], pts[2], pts[3]); break; case SkPathVerb::kConic: path_.conicTo(pts[1], pts[2], (kConicWeight != 1) ? kConicWeight : .99f); break; default: SkUNREACHABLE; } } dump_conic_max_errors(path); return path_; } bool TessellatedWedge::onChar(SkUnichar unichar) { switch (unichar) { case 'w': fOpFlags = (GrTessellationPathRenderer::OpFlags)( (int)fOpFlags ^ (int)GrTessellationPathRenderer::OpFlags::kWireframe); return true; case 'D': { fPath.dump(); return true; } case '+': kConicWeight *= 2; fPath = update_weight(fPath); return true; case '=': kConicWeight *= 5/4.f; fPath = update_weight(fPath); return true; case '_': kConicWeight *= .5f; fPath = update_weight(fPath); return true; case '-': kConicWeight *= 4/5.f; fPath = update_weight(fPath); return true; } return false; } Sample* MakeTessellatedWedgeSample() { return new TessellatedWedge; } static SampleRegistry gTessellatedWedgeSample(MakeTessellatedWedgeSample); #endif // SK_SUPPORT_GPU