// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(sweep_gradient_talk_lots, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkRandom rand; SkColor colors[100]; for (auto& color : colors) { color = rand.nextU() | (0xFF << 24); } float cx = 128, cy = 128; SkPaint paint; paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, nullptr, 100)); canvas->drawPaint(paint); } } // END FIDDLE