/************************************************************************************************** *** This file was autogenerated from GrUniformArrays.fp; do not modify. **************************************************************************************************/ #include "GrUniformArrays.h" #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLUniformArrays : public GrGLSLFragmentProcessor { public: GrGLSLUniformArrays() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrUniformArrays& _outer = args.fFp.cast(); (void) _outer; scalarArrayVar = args.fUniformHandler->addUniformArray(&_outer, kFragment_GrShaderFlag, kHalf_GrSLType, "scalarArray", 4); pointArrayVar = args.fUniformHandler->addUniformArray(&_outer, kFragment_GrShaderFlag, kHalf2_GrSLType, "pointArray", 2); fragBuilder->codeAppendf( R"SkSL(return half4(((%s[0] * %s[0].x + %s[1] * %s[0].y) + %s[2] * %s[1].x) + %s[3] * %s[1].y); )SkSL" , args.fUniformHandler->getUniformCStr(scalarArrayVar), args.fUniformHandler->getUniformCStr(pointArrayVar), args.fUniformHandler->getUniformCStr(scalarArrayVar), args.fUniformHandler->getUniformCStr(pointArrayVar), args.fUniformHandler->getUniformCStr(scalarArrayVar), args.fUniformHandler->getUniformCStr(pointArrayVar), args.fUniformHandler->getUniformCStr(scalarArrayVar), args.fUniformHandler->getUniformCStr(pointArrayVar)); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { } UniformHandle scalarArrayVar; UniformHandle pointArrayVar; }; GrGLSLFragmentProcessor* GrUniformArrays::onCreateGLSLInstance() const { return new GrGLSLUniformArrays(); } void GrUniformArrays::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { } bool GrUniformArrays::onIsEqual(const GrFragmentProcessor& other) const { const GrUniformArrays& that = other.cast(); (void) that; return true; } GrUniformArrays::GrUniformArrays(const GrUniformArrays& src) : INHERITED(kGrUniformArrays_ClassID, src.optimizationFlags()) { this->cloneAndRegisterAllChildProcessors(src); } std::unique_ptr GrUniformArrays::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrUniformArrays::onDumpInfo() const { return SkString(); } #endif