/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPathEffect_DEFINED #define SkPathEffect_DEFINED #include "include/core/SkFlattenable.h" #include "include/core/SkPath.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" class SkPath; class SkStrokeRec; /** \class SkPathEffect SkPathEffect is the base class for objects in the SkPaint that affect the geometry of a drawing primitive before it is transformed by the canvas' matrix and drawn. Dashing is implemented as a subclass of SkPathEffect. */ class SK_API SkPathEffect : public SkFlattenable { public: /** * Returns a patheffect that apples each effect (first and second) to the original path, * and returns a path with the sum of these. * * result = first(path) + second(path) * */ static sk_sp MakeSum(sk_sp first, sk_sp second); /** * Returns a patheffect that applies the inner effect to the path, and then applies the * outer effect to the result of the inner's. * * result = outer(inner(path)) */ static sk_sp MakeCompose(sk_sp outer, sk_sp inner); /** * Given a src path (input) and a stroke-rec (input and output), apply * this effect to the src path, returning the new path in dst, and return * true. If this effect cannot be applied, return false and ignore dst * and stroke-rec. * * The stroke-rec specifies the initial request for stroking (if any). * The effect can treat this as input only, or it can choose to change * the rec as well. For example, the effect can decide to change the * stroke's width or join, or the effect can change the rec from stroke * to fill (or fill to stroke) in addition to returning a new (dst) path. * * If this method returns true, the caller will apply (as needed) the * resulting stroke-rec to dst and then draw. */ bool filterPath(SkPath* dst, const SkPath& src, SkStrokeRec*, const SkRect* cullR) const; /** * Compute a conservative bounds for its effect, given the src bounds. * The baseline implementation just assigns src to dst. */ void computeFastBounds(SkRect* dst, const SkRect& src) const; /** \class PointData PointData aggregates all the information needed to draw the point primitives returned by an 'asPoints' call. */ class PointData { public: PointData() : fFlags(0) , fPoints(nullptr) , fNumPoints(0) { fSize.set(SK_Scalar1, SK_Scalar1); // 'asPoints' needs to initialize/fill-in 'fClipRect' if it sets // the kUseClip flag } ~PointData() { delete [] fPoints; } // TODO: consider using passed-in flags to limit the work asPoints does. // For example, a kNoPath flag could indicate don't bother generating // stamped solutions. // Currently none of these flags are supported. enum PointFlags { kCircles_PointFlag = 0x01, // draw points as circles (instead of rects) kUsePath_PointFlag = 0x02, // draw points as stamps of the returned path kUseClip_PointFlag = 0x04, // apply 'fClipRect' before drawing the points }; uint32_t fFlags; // flags that impact the drawing of the points SkPoint* fPoints; // the center point of each generated point int fNumPoints; // number of points in fPoints SkVector fSize; // the size to draw the points SkRect fClipRect; // clip required to draw the points (if kUseClip is set) SkPath fPath; // 'stamp' to be used at each point (if kUsePath is set) SkPath fFirst; // If not empty, contains geometry for first point SkPath fLast; // If not empty, contains geometry for last point }; /** * Does applying this path effect to 'src' yield a set of points? If so, * optionally return the points in 'results'. */ bool asPoints(PointData* results, const SkPath& src, const SkStrokeRec&, const SkMatrix&, const SkRect* cullR) const; /** * If the PathEffect can be represented as a dash pattern, asADash will return kDash_DashType * and None otherwise. If a non NULL info is passed in, the various DashInfo will be filled * in if the PathEffect can be a dash pattern. If passed in info has an fCount equal or * greater to that of the effect, it will memcpy the values of the dash intervals into the * info. Thus the general approach will be call asADash once with default info to get DashType * and fCount. If effect can be represented as a dash pattern, allocate space for the intervals * in info, then call asADash again with the same info and the intervals will get copied in. */ enum DashType { kNone_DashType, //!< ignores the info parameter kDash_DashType, //!< fills in all of the info parameter }; struct DashInfo { DashInfo() : fIntervals(nullptr), fCount(0), fPhase(0) {} DashInfo(SkScalar* intervals, int32_t count, SkScalar phase) : fIntervals(intervals), fCount(count), fPhase(phase) {} SkScalar* fIntervals; //!< Length of on/off intervals for dashed lines // Even values represent ons, and odds offs int32_t fCount; //!< Number of intervals in the dash. Should be even number SkScalar fPhase; //!< Offset into the dashed interval pattern // mod the sum of all intervals }; DashType asADash(DashInfo* info) const; static void RegisterFlattenables(); static SkFlattenable::Type GetFlattenableType() { return kSkPathEffect_Type; } SkFlattenable::Type getFlattenableType() const override { return kSkPathEffect_Type; } static sk_sp Deserialize(const void* data, size_t size, const SkDeserialProcs* procs = nullptr) { return sk_sp(static_cast( SkFlattenable::Deserialize( kSkPathEffect_Type, data, size, procs).release())); } protected: SkPathEffect() {} virtual bool onFilterPath(SkPath*, const SkPath&, SkStrokeRec*, const SkRect*) const = 0; virtual SkRect onComputeFastBounds(const SkRect& src) const { return src; } virtual bool onAsPoints(PointData*, const SkPath&, const SkStrokeRec&, const SkMatrix&, const SkRect*) const { return false; } virtual DashType onAsADash(DashInfo*) const { return kNone_DashType; } private: // illegal SkPathEffect(const SkPathEffect&); SkPathEffect& operator=(const SkPathEffect&); using INHERITED = SkFlattenable; }; #endif