/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SampleCode.h" #include "SkBicubicImageFilter.h" #include "SkBitmapDevice.h" #include "SkBitmapSource.h" #include "SkBlurImageFilter.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkColorFilterImageFilter.h" #include "SkComposeImageFilter.h" #include "SkData.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" #include "SkFlattenableSerialization.h" #include "SkLightingImageFilter.h" #include "SkMagnifierImageFilter.h" #include "SkMergeImageFilter.h" #include "SkMorphologyImageFilter.h" #include "SkOffsetImageFilter.h" #include "SkPerlinNoiseShader.h" #include "SkPictureImageFilter.h" #include "SkRandom.h" #include "SkRectShaderImageFilter.h" #include "SkTileImageFilter.h" #include "SkView.h" #include "SkXfermodeImageFilter.h" #include #include //#define SK_ADD_RANDOM_BIT_FLIPS //#define SK_FUZZER_IS_VERBOSE static const uint32_t kSeed = (uint32_t)(time(NULL)); static SkRandom gRand(kSeed); static bool return_large = false; static bool return_undef = false; static const int kBitmapSize = 24; static int R(float x) { return (int)floor(SkScalarToFloat(gRand.nextUScalar1()) * x); } #if defined _WIN32 #pragma warning ( push ) // we are intentionally causing an overflow here // (warning C4756: overflow in constant arithmetic) #pragma warning ( disable : 4756 ) #endif static float huge() { double d = 1e100; float f = (float)d; return f; } #if defined _WIN32 #pragma warning ( pop ) #endif static float make_number(bool positiveOnly) { float f = positiveOnly ? 1.0f : 0.0f; float v = f; int sel; if (return_large) sel = R(6); else sel = R(4); if (!return_undef && sel == 0) sel = 1; if (R(2) == 1) v = (float)(R(100)+f); else switch (sel) { case 0: break; case 1: v = f; break; case 2: v = 0.000001f; break; case 3: v = 10000.0f; break; case 4: v = 2000000000.0f; break; case 5: v = huge(); break; } if (!positiveOnly && (R(4) == 1)) v = -v; return v; } static SkScalar make_scalar(bool positiveOnly = false) { return make_number(positiveOnly); } static SkRect make_rect() { return SkRect::MakeWH(SkIntToScalar(R(static_cast(kBitmapSize))), SkIntToScalar(R(static_cast(kBitmapSize)))); } static SkXfermode::Mode make_xfermode() { return static_cast(R(SkXfermode::kLastMode+1)); } static SkColor make_color() { return (R(2) == 1) ? 0xFFC0F0A0 : 0xFF000090; } static SkPoint3 make_point() { return SkPoint3(make_scalar(), make_scalar(), make_scalar(true)); } static SkDisplacementMapEffect::ChannelSelectorType make_channel_selector_type() { return static_cast(R(4)+1); } static void make_g_bitmap(SkBitmap& bitmap) { bitmap.setConfig((SkBitmap::Config)R(SkBitmap::kConfigCount), kBitmapSize, kBitmapSize); while (!bitmap.allocPixels()) { bitmap.setConfig((SkBitmap::Config)R(SkBitmap::kConfigCount), kBitmapSize, kBitmapSize); } SkBitmapDevice device(bitmap); SkCanvas canvas(&device); canvas.clear(0x00000000); SkPaint paint; paint.setAntiAlias(true); paint.setColor(0xFF884422); paint.setTextSize(SkIntToScalar(kBitmapSize/2)); const char* str = "g"; canvas.drawText(str, strlen(str), SkIntToScalar(kBitmapSize/8), SkIntToScalar(kBitmapSize/4), paint); } static bool valid_for_raster_canvas(const SkBitmap& bm) { SkImageInfo info; if (!bm.asImageInfo(&info)) { return false; } switch (info.fColorType) { case kAlpha_8_SkColorType: case kRGB_565_SkColorType: return true; case kPMColor_SkColorType: return kPremul_SkAlphaType == info.fAlphaType || kOpaque_SkAlphaType == info.fAlphaType; default: break; } return false; } static void make_checkerboard_bitmap(SkBitmap& bitmap) { bitmap.setConfig((SkBitmap::Config)R(SkBitmap::kConfigCount), kBitmapSize, kBitmapSize); while (valid_for_raster_canvas(bitmap) && !bitmap.allocPixels()) { bitmap.setConfig((SkBitmap::Config)R(SkBitmap::kConfigCount), kBitmapSize, kBitmapSize); } SkBitmapDevice device(bitmap); SkCanvas canvas(&device); canvas.clear(0x00000000); SkPaint darkPaint; darkPaint.setColor(0xFF804020); SkPaint lightPaint; lightPaint.setColor(0xFF244484); const int i = kBitmapSize / 8; const SkScalar f = SkIntToScalar(i); for (int y = 0; y < kBitmapSize; y += i) { for (int x = 0; x < kBitmapSize; x += i) { canvas.save(); canvas.translate(SkIntToScalar(x), SkIntToScalar(y)); canvas.drawRect(SkRect::MakeXYWH(0, 0, f, f), darkPaint); canvas.drawRect(SkRect::MakeXYWH(f, 0, f, f), lightPaint); canvas.drawRect(SkRect::MakeXYWH(0, f, f, f), lightPaint); canvas.drawRect(SkRect::MakeXYWH(f, f, f, f), darkPaint); canvas.restore(); } } } static const SkBitmap& make_bitmap() { static SkBitmap bitmap[2]; static bool initialized = false; if (!initialized) { make_g_bitmap(bitmap[0]); make_checkerboard_bitmap(bitmap[1]); initialized = true; } return bitmap[R(2)]; } static SkImageFilter* make_image_filter(bool canBeNull = true) { SkImageFilter* filter = 0; // Add a 1 in 3 chance to get a NULL input if (canBeNull && (R(3) == 1)) { return filter; } enum { BICUBIC, MERGE, COLOR, BLUR, MAGNIFIER, XFERMODE, OFFSET, COMPOSE, DISTANT_LIGHT, POINT_LIGHT, SPOT_LIGHT, NOISE, DROP_SHADOW, MORPHOLOGY, BITMAP, DISPLACE, TILE, PICTURE, NUM_FILTERS }; switch (R(NUM_FILTERS)) { case BICUBIC: // Scale is set to 1 here so that it can fit in the DAG without resizing the output filter = SkBicubicImageFilter::CreateMitchell(SkSize::Make(1, 1), make_image_filter()); break; case MERGE: filter = new SkMergeImageFilter(make_image_filter(), make_image_filter(), make_xfermode()); break; case COLOR: { SkAutoTUnref cf((R(2) == 1) ? SkColorFilter::CreateModeFilter(make_color(), make_xfermode()) : SkColorFilter::CreateLightingFilter(make_color(), make_color())); filter = cf.get() ? SkColorFilterImageFilter::Create(cf, make_image_filter()) : 0; } break; case BLUR: filter = new SkBlurImageFilter(make_scalar(true), make_scalar(true), make_image_filter()); break; case MAGNIFIER: filter = new SkMagnifierImageFilter(make_rect(), make_scalar(true)); break; case XFERMODE: { SkAutoTUnref mode(SkXfermode::Create(make_xfermode())); filter = new SkXfermodeImageFilter(mode, make_image_filter(), make_image_filter()); } break; case OFFSET: filter = new SkOffsetImageFilter(make_scalar(), make_scalar(), make_image_filter()); break; case COMPOSE: filter = new SkComposeImageFilter(make_image_filter(), make_image_filter()); break; case DISTANT_LIGHT: filter = (R(2) == 1) ? SkLightingImageFilter::CreateDistantLitDiffuse(make_point(), make_color(), make_scalar(), make_scalar(), make_image_filter()) : SkLightingImageFilter::CreateDistantLitSpecular(make_point(), make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_filter()); break; case POINT_LIGHT: filter = (R(2) == 1) ? SkLightingImageFilter::CreatePointLitDiffuse(make_point(), make_color(), make_scalar(), make_scalar(), make_image_filter()) : SkLightingImageFilter::CreatePointLitSpecular(make_point(), make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_filter()); break; case SPOT_LIGHT: filter = (R(2) == 1) ? SkLightingImageFilter::CreateSpotLitDiffuse(SkPoint3(0, 0, 0), make_point(), make_scalar(), make_scalar(), make_color(), make_scalar(), make_scalar(), make_image_filter()) : SkLightingImageFilter::CreateSpotLitSpecular(SkPoint3(0, 0, 0), make_point(), make_scalar(), make_scalar(), make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_filter()); break; case NOISE: { SkAutoTUnref shader((R(2) == 1) ? SkPerlinNoiseShader::CreateFractalNoise( make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) : SkPerlinNoiseShader::CreateTubulence( make_scalar(true), make_scalar(true), R(10.0f), make_scalar())); SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); filter = SkRectShaderImageFilter::Create(shader, &cropR); } break; case DROP_SHADOW: filter = new SkDropShadowImageFilter(make_scalar(), make_scalar(), make_scalar(true), make_color(), make_image_filter()); break; case MORPHOLOGY: if (R(2) == 1) { filter = new SkDilateImageFilter(R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize)), make_image_filter()); } else { filter = new SkErodeImageFilter(R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize)), make_image_filter()); } break; case BITMAP: if (R(2) == 1) { filter = new SkBitmapSource(make_bitmap(), make_rect(), make_rect()); } else { filter = new SkBitmapSource(make_bitmap()); } break; case DISPLACE: filter = new SkDisplacementMapEffect(make_channel_selector_type(), make_channel_selector_type(), make_scalar(), make_image_filter(false), make_image_filter()); break; case TILE: filter = new SkTileImageFilter(make_rect(), make_rect(), make_image_filter(false)); break; case PICTURE: filter = new SkPictureImageFilter(NULL, make_rect()); break; default: break; } return (filter || canBeNull) ? filter : make_image_filter(canBeNull); } static SkImageFilter* make_serialized_image_filter() { SkAutoTUnref filter(make_image_filter(false)); SkAutoTUnref data(SkValidatingSerializeFlattenable(filter)); const unsigned char* ptr = static_cast(data->data()); size_t len = data->size(); #ifdef SK_ADD_RANDOM_BIT_FLIPS unsigned char* p = const_cast(ptr); for (size_t i = 0; i < len; ++i, ++p) { if (R(250) == 1) { // 0.4% of the time, flip a bit or byte if (R(10) == 1) { // Then 10% of the time, change a whole byte switch(R(3)) { case 0: *p ^= 0xFF; // Flip entire byte break; case 1: *p = 0xFF; // Set all bits to 1 break; case 2: *p = 0x00; // Set all bits to 0 break; } } else { *p ^= (1 << R(8)); } } } #endif // SK_ADD_RANDOM_BIT_FLIPS SkFlattenable* flattenable = SkValidatingDeserializeFlattenable(ptr, len, SkImageFilter::GetFlattenableType()); return static_cast(flattenable); } static void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) { canvas->save(); canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); canvas->drawBitmap(make_bitmap(), SkIntToScalar(x), SkIntToScalar(y), &paint); canvas->restore(); } static void do_fuzz(SkCanvas* canvas) { SkImageFilter* filter = make_serialized_image_filter(); #ifdef SK_FUZZER_IS_VERBOSE static uint32_t numFilters = 0; static uint32_t numValidFilters = 0; if (0 == numFilters) { printf("Fuzzing with %u\n", kSeed); } numFilters++; if (NULL != filter) { numValidFilters++; } printf("Filter no : %u. Valid filters so far : %u\r", numFilters, numValidFilters); fflush(stdout); #endif SkPaint paint; SkSafeUnref(paint.setImageFilter(filter)); drawClippedBitmap(canvas, 0, 0, paint); } ////////////////////////////////////////////////////////////////////////////// class ImageFilterFuzzView : public SampleView { public: ImageFilterFuzzView() { this->setBGColor(0xFFDDDDDD); } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "ImageFilterFuzzer"); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(0xFFDDDDDD); } virtual void onDrawContent(SkCanvas* canvas) { do_fuzz(canvas); this->inval(0); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new ImageFilterFuzzView; } static SkViewRegister reg(MyFactory);