/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/GMBench.h" GMBench::GMBench(skiagm::GM* gm) : fGM(gm) { fName.printf("GM_%s", gm->getName()); } GMBench::~GMBench() { delete fGM; } const char* GMBench::onGetName() { return fName.c_str(); } bool GMBench::isSuitableFor(Backend backend) { return kNonRendering_Backend != backend; } void GMBench::onDraw(int loops, SkCanvas* canvas) { fGM->setMode(skiagm::GM::kBench_Mode); // Do we care about timing the draw of the background (once)? // Does the GM ever rely on drawBackground to lazily compute something? fGM->drawBackground(canvas); for (int i = 0; i < loops; ++i) { SkAutoCanvasRestore acr(canvas, true); fGM->drawContent(canvas); } } SkIPoint GMBench::onGetSize() { SkISize size = fGM->getISize(); return SkIPoint::Make(size.fWidth, size.fHeight); }