/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkMatrix.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkString.h" #include "include/gpu/GrRecordingContext.h" #include "include/private/gpu/ganesh/GrTypesPriv.h" #include "src/core/SkCanvasPriv.h" #include "src/gpu/ganesh/GrBuffer.h" #include "src/gpu/ganesh/GrCaps.h" #include "src/gpu/ganesh/GrDirectContextPriv.h" #include "src/gpu/ganesh/GrGeometryProcessor.h" #include "src/gpu/ganesh/GrGpuBuffer.h" #include "src/gpu/ganesh/GrMemoryPool.h" #include "src/gpu/ganesh/GrOpFlushState.h" #include "src/gpu/ganesh/GrOpsRenderPass.h" #include "src/gpu/ganesh/GrPipeline.h" #include "src/gpu/ganesh/GrProcessor.h" #include "src/gpu/ganesh/GrProcessorSet.h" #include "src/gpu/ganesh/GrProgramInfo.h" #include "src/gpu/ganesh/GrRecordingContextPriv.h" #include "src/gpu/ganesh/GrResourceProvider.h" #include "src/gpu/ganesh/GrShaderCaps.h" #include "src/gpu/ganesh/GrShaderVar.h" #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/ganesh/glsl/GrGLSLProgramDataManager.h" #include "src/gpu/ganesh/glsl/GrGLSLUniformHandler.h" #include "src/gpu/ganesh/glsl/GrGLSLVarying.h" #include "src/gpu/ganesh/glsl/GrGLSLVertexGeoBuilder.h" #include "src/gpu/ganesh/ops/GrDrawOp.h" #include "src/gpu/ganesh/ops/GrOp.h" #include "src/gpu/ganesh/v1/SurfaceDrawContext_v1.h" #include "tools/gpu/ProxyUtils.h" #include #include class GrAppliedClip; /** * This test ensures that fwidth() works properly on GPU configs by drawing a squircle. */ namespace { static constexpr GrGeometryProcessor::Attribute gVertex = {"bboxcoord", kFloat2_GrVertexAttribType, SkSLType::kFloat2}; //////////////////////////////////////////////////////////////////////////////////////////////////// // SkSL code. class FwidthSquircleTestProcessor : public GrGeometryProcessor { public: static GrGeometryProcessor* Make(SkArenaAlloc* arena, const SkMatrix& viewMatrix) { return arena->make([&](void* ptr) { return new (ptr) FwidthSquircleTestProcessor(viewMatrix); }); } const char* name() const override { return "FwidthSquircleTestProcessor"; } void addToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const final {} std::unique_ptr makeProgramImpl(const GrShaderCaps&) const final; private: FwidthSquircleTestProcessor(const SkMatrix& viewMatrix) : GrGeometryProcessor(kFwidthSquircleTestProcessor_ClassID) , fViewMatrix(viewMatrix) { this->setVertexAttributesWithImplicitOffsets(&gVertex, 1); } const SkMatrix fViewMatrix; using INHERITED = GrGeometryProcessor; }; std::unique_ptr FwidthSquircleTestProcessor::makeProgramImpl( const GrShaderCaps&) const { class Impl : public ProgramImpl { public: void setData(const GrGLSLProgramDataManager& pdman, const GrShaderCaps&, const GrGeometryProcessor& geomProc) override { const auto& proc = geomProc.cast(); pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix); } private: void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { const auto& proc = args.fGeomProc.cast(); auto* uniforms = args.fUniformHandler; fViewMatrixHandle = uniforms->addUniform(nullptr, kVertex_GrShaderFlag, SkSLType::kFloat3x3, "viewmatrix"); auto* varyings = args.fVaryingHandler; varyings->emitAttributes(proc); GrGLSLVarying squircleCoord(SkSLType::kFloat2); varyings->addVarying("bboxcoord", &squircleCoord); auto* v = args.fVertBuilder; v->codeAppendf("float2x2 R = float2x2(cos(.05), sin(.05), -sin(.05), cos(.05));"); v->codeAppendf("%s = bboxcoord * 1.25;", squircleCoord.vsOut()); v->codeAppendf("float3 vertexpos = float3(bboxcoord * 100 * R + 100, 1);"); v->codeAppendf("vertexpos = %s * vertexpos;", uniforms->getUniformCStr(fViewMatrixHandle)); gpArgs->fPositionVar.set(SkSLType::kFloat3, "vertexpos"); auto* f = args.fFragBuilder; f->codeAppendf("float golden_ratio = 1.61803398875;"); f->codeAppendf("float pi = 3.141592653589793;"); f->codeAppendf("float x = abs(%s.x), y = abs(%s.y);", squircleCoord.fsIn(), squircleCoord.fsIn()); // Squircle function! f->codeAppendf("float fn = half(pow(x, golden_ratio*pi) + " "pow(y, golden_ratio*pi) - 1);"); f->codeAppendf("float fnwidth = fwidth(fn);"); f->codeAppendf("fnwidth += 1e-10;"); // Guard against divide-by-zero. f->codeAppendf("half coverage = clamp(half(.5 - fn/fnwidth), 0, 1);"); f->codeAppendf("half4 %s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor); f->codeAppendf("half4 %s = half4(coverage);", args.fOutputCoverage); } UniformHandle fViewMatrixHandle; }; return std::make_unique(); } //////////////////////////////////////////////////////////////////////////////////////////////////// // Draw Op. class FwidthSquircleTestOp : public GrDrawOp { public: DEFINE_OP_CLASS_ID static GrOp::Owner Make(GrRecordingContext* ctx, const SkMatrix& viewMatrix) { return GrOp::Make(ctx, viewMatrix); } private: FwidthSquircleTestOp(const SkMatrix& viewMatrix) : GrDrawOp(ClassID()) , fViewMatrix(viewMatrix) { this->setBounds(SkRect::MakeIWH(kWidth, kHeight), HasAABloat::kNo, IsHairline::kNo); } const char* name() const override { return "FwidthSquircleTestOp"; } FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override { return GrProcessorSet::EmptySetAnalysis(); } GrProgramInfo* createProgramInfo(const GrCaps* caps, SkArenaAlloc* arena, const GrSurfaceProxyView& writeView, bool usesMSAASurface, GrAppliedClip&& appliedClip, const GrDstProxyView& dstProxyView, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp) const { GrGeometryProcessor* geomProc = FwidthSquircleTestProcessor::Make(arena, fViewMatrix); return sk_gpu_test::CreateProgramInfo(caps, arena, writeView, usesMSAASurface, std::move(appliedClip), dstProxyView, geomProc, SkBlendMode::kSrcOver, GrPrimitiveType::kTriangleStrip, renderPassXferBarriers, colorLoadOp); } GrProgramInfo* createProgramInfo(GrOpFlushState* flushState) const { return this->createProgramInfo(&flushState->caps(), flushState->allocator(), flushState->writeView(), flushState->usesMSAASurface(), flushState->detachAppliedClip(), flushState->dstProxyView(), flushState->renderPassBarriers(), flushState->colorLoadOp()); } void onPrePrepare(GrRecordingContext* context, const GrSurfaceProxyView& writeView, GrAppliedClip* clip, const GrDstProxyView& dstProxyView, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp) final { SkArenaAlloc* arena = context->priv().recordTimeAllocator(); // DMSAA is not supported on DDL. bool usesMSAASurface = writeView.asRenderTargetProxy()->numSamples() > 1; // This is equivalent to a GrOpFlushState::detachAppliedClip GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled(); fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView, usesMSAASurface, std::move(appliedClip), dstProxyView, renderPassXferBarriers, colorLoadOp); context->priv().recordProgramInfo(fProgramInfo); } void onPrepare(GrOpFlushState* flushState) final { SkPoint vertices[4] = { {-1, -1}, {+1, -1}, {-1, +1}, {+1, +1}, }; fVertexBuffer = flushState->resourceProvider()->createBuffer( sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices); } void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) final { if (!fVertexBuffer) { return; } if (!fProgramInfo) { fProgramInfo = this->createProgramInfo(flushState); } flushState->bindPipeline(*fProgramInfo, SkRect::MakeIWH(kWidth, kHeight)); flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer)); flushState->draw(4, 0); } static const int kWidth = 200; static const int kHeight = 200; sk_sp fVertexBuffer; const SkMatrix fViewMatrix; // The program info (and both the GrPipeline and GrGeometryProcessor it relies on), when // allocated, are allocated in either the ddl-record-time or flush-time arena. It is the // arena's job to free up their memory so we just have a bare programInfo pointer here. We // don't even store the GrPipeline and GrGeometryProcessor pointers here bc they are // guaranteed to have the same lifetime as the program info. GrProgramInfo* fProgramInfo = nullptr; friend class ::GrOp; // for ctor using INHERITED = GrDrawOp; }; } // namespace //////////////////////////////////////////////////////////////////////////////////////////////////// // Test. namespace skiagm { DEF_SIMPLE_GPU_GM_CAN_FAIL(fwidth_squircle, rContext, canvas, errorMsg, 200, 200) { if (!rContext->priv().caps()->shaderCaps()->shaderDerivativeSupport()) { *errorMsg = "Shader derivatives not supported."; return DrawResult::kSkip; } auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); if (!sdc) { *errorMsg = GM::kErrorMsg_DrawSkippedGpuOnly; return DrawResult::kSkip; } // Draw the test directly to the frame buffer. canvas->clear(SK_ColorWHITE); sdc->addDrawOp(FwidthSquircleTestOp::Make(rContext, canvas->getTotalMatrix())); return skiagm::DrawResult::kOk; } } // namespace skiagm