/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkMatrix.h" DEF_SIMPLE_GM(crbug_10141204, canvas, 512, 512) { // While the coordinates are giant and the transform is not axis-aligned, this should // fill the screen left side with solid blue. This has an extra zoom factor compared to the // canvas JS in order to more visibly highlight the numerical issues that caused the bug. // (The original transform would have completely filled the screen with solid blue, so the bug // manifested as an improper discard on occasion. With the new scale factor, the bug manifests // as either an improper fullscreen clear or an improper discard, instead). SkScalar extraZoom = exp(-2.3f); canvas->scale(extraZoom, extraZoom); canvas->scale(2.f, 2.f); canvas->concat(SkMatrix::MakeAll( -0.0005550860255665798f, -0.0030798374421905717f, -0.014111959825129805f, -0.07569627776417084f, 232.00000000000017f, 39.999999999999936f, 0.f, 0.f, 1.f)); canvas->translate(-3040103.0493857153f, 337502.1103282161f); canvas->scale(9783.93962050256f, -9783.93962050256f); SkPaint paint; paint.setColor(SK_ColorBLUE); paint.setAntiAlias(true); canvas->drawRect(SkRect::MakeWH(512, 512), paint); }