/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Sample.h" #include "SkAnimTimer.h" #include "SkCanvas.h" #include "SkGradientShader.h" #include "SkPath.h" #include "SkRegion.h" #include "SkShader.h" #include "SkUTF.h" #include "Sk1DPathEffect.h" #include "SkCornerPathEffect.h" #include "SkPathMeasure.h" #include "SkRandom.h" #include "SkColorPriv.h" #define CORNER_RADIUS 12 static const int gXY[] = { 4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4 }; static sk_sp make_pe(int flags, SkScalar phase) { if (flags == 1) { return SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS)); } SkPath path; path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); path.close(); path.offset(SkIntToScalar(-6), 0); auto outer = SkPath1DPathEffect::Make(path, 12, phase, SkPath1DPathEffect::kRotate_Style); if (flags == 2) return outer; auto inner = SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS)); return SkPathEffect::MakeCompose(outer, inner); } static sk_sp make_warp_pe(SkScalar phase) { SkPath path; path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) { path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); } path.close(); path.offset(SkIntToScalar(-6), 0); auto outer = SkPath1DPathEffect::Make( path, 12, phase, SkPath1DPathEffect::kMorph_Style); auto inner = SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS)); return SkPathEffect::MakeCompose(outer, inner); } /////////////////////////////////////////////////////////// #include "SkColorFilter.h" class PathEffectView : public Sample { SkPath fPath; SkPoint fClickPt; SkScalar fPhase; public: PathEffectView() : fPhase(0) { } protected: void onOnceBeforeDraw() override { SkRandom rand; int steps = 20; SkScalar dist = SkIntToScalar(400); SkScalar x = SkIntToScalar(20); SkScalar y = SkIntToScalar(50); fPath.moveTo(x, y); for (int i = 0; i < steps; i++) { x += dist/steps; SkScalar tmpY = y + SkIntToScalar(rand.nextS() % 25); if (i == steps/2) { fPath.moveTo(x, tmpY); } else { fPath.lineTo(x, tmpY); } } { SkRect oval; oval.set(SkIntToScalar(20), SkIntToScalar(30), SkIntToScalar(100), SkIntToScalar(60)); oval.offset(x, 0); fPath.addRoundRect(oval, SkIntToScalar(8), SkIntToScalar(8)); } fClickPt.set(SkIntToScalar(200), SkIntToScalar(200)); this->setBGColor(0xFFDDDDDD); } bool onQuery(Sample::Event* evt) override { if (Sample::TitleQ(*evt)) { Sample::TitleR(evt, "PathEffects"); return true; } return this->INHERITED::onQuery(evt); } void onDrawContent(SkCanvas* canvas) override { SkPaint paint; canvas->translate(0, 50); paint.setColor(SK_ColorBLUE); paint.setPathEffect(make_pe(2, fPhase)); canvas->drawPath(fPath, paint); canvas->translate(0, 50); paint.setARGB(0xFF, 0, 0xBB, 0); paint.setPathEffect(make_pe(3, fPhase)); canvas->drawPath(fPath, paint); canvas->translate(0, 50); paint.setARGB(0xFF, 0, 0, 0); paint.setPathEffect(make_warp_pe(fPhase)); canvas->drawPath(fPath, paint); } bool onAnimate(const SkAnimTimer& timer) override { fPhase = timer.scaled(40); return true; } private: typedef Sample INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_SAMPLE( return new PathEffectView(); )